Windows 3.1 programming
著者
書誌事項
Windows 3.1 programming
Osborne McGraw-Hill, c1992
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注記
***遡及データをもとにした流用入力である
Disk in pocket inside front cover
Includes index
内容説明・目次
内容説明
This is an introductory volume to programming in Microsoft Windows 3.1. The book opens with the basic Windows concepts, shows readers how to write simple applications, and how to program with icons, menus and dialogue. The authors assume a background in C since numerous programming examples written in C/C++ are presented. Borland C++ and Microsoft compilers are discussed. The authors also cover more advanced concepts such as the use of Windows graphics, equations for mathematical and scientific programming, and class libraries.
目次
- Part 1 Getting started - An introduction to windows 3.1
- Windows concepts and terminology
- Accessing the windows environment
- Writing simple windows programs
- Controlling the windows window. Part 2 Using resources - Designing icons, cursors and bitmaps
- Developing menus and keyboard accelerators
- Dialog boxes for data entry
- Working with fonts. Part 3 Building quality applications - Graphics concepts and drawing primitives
- Plotting mathematical and scientific charts
- Designing pie, bar and line charts
- Special applications - sketching and animation programs. Part 4 Programming with class libraries - Borland C++ class libraries concepts
- Borland C++ class library applications
- Microsoft C++ foundation class concepts
- Microsoft C++ foundation class applications. Appendix A: Windows functions, classes etc.
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