Guide to graphics software tools

著者

書誌事項

Guide to graphics software tools

Jim X. Chen ; with contributions by Chunyang Chen ... [et al.]

Springer, c2008

2nd ed

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注記

Includes index

内容説明・目次

内容説明

The 2nd edition of this integrated guide explains and lists readily available graphics software tools and their applications, while also serving as a shortcut to graphics theory and programming. It grounds readers in fundamental concepts and helps them use visualization, modeling, simulation, and virtual reality to complement and improve their work.

目次

Objects and Models.- Transformation and Viewing.- Color and Lighting.- Blending and Texture Mapping.- OpenGL Programming in Java: JOGL.- Curved Models.- Vertex Shading, Pixel Shading, and Parallel Processing.- Programming in Java3D.- OpenGL Shading Language.- Direct3D Shader Programming.- Advanced Topics.- Low-Level Graphics Libraries.- Visualization.- Modeling and Rendering.- Animation and Simulation.- Virtual Reality.- Web3D Tools and Networked Environment.- 3D File Formats.

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詳細情報

  • NII書誌ID(NCID)
    BB04483472
  • ISBN
    • 9781848009004
  • LCCN
    2008937209
  • 出版国コード
    uk
  • タイトル言語コード
    eng
  • 本文言語コード
    eng
  • 出版地
    [London]
  • ページ数/冊数
    xxvi, 566 p.
  • 大きさ
    25 cm
  • 分類
  • 件名
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