Multimedia interaction and intelligent user interfaces : principles, methods and applications
著者
書誌事項
Multimedia interaction and intelligent user interfaces : principles, methods and applications
(Advances in pattern recognition)
Springer, c2010
大学図書館所蔵 全2件
  青森
  岩手
  宮城
  秋田
  山形
  福島
  茨城
  栃木
  群馬
  埼玉
  千葉
  東京
  神奈川
  新潟
  富山
  石川
  福井
  山梨
  長野
  岐阜
  静岡
  愛知
  三重
  滋賀
  京都
  大阪
  兵庫
  奈良
  和歌山
  鳥取
  島根
  岡山
  広島
  山口
  徳島
  香川
  愛媛
  高知
  福岡
  佐賀
  長崎
  熊本
  大分
  宮崎
  鹿児島
  沖縄
  韓国
  中国
  タイ
  イギリス
  ドイツ
  スイス
  フランス
  ベルギー
  オランダ
  スウェーデン
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注記
Includes bibliographical references and index
内容説明・目次
内容説明
Consumer electronics (CE) devices, providing multimedia entertainment and enabling communication, have become ubiquitous in daily life. However, consumer interaction with such equipment currently requires the use of devices such as remote controls and keyboards, which are often inconvenient, ambiguous and non-interactive. An important challenge for the modern CE industry is the design of user interfaces for CE products that enable interactions which are natural, intuitive and fun. As many CE products are supplied with microphones and cameras, the exploitation of both audio and visual information for interactive multimedia is a growing field of research.
Collecting together contributions from an international selection of experts, including leading researchers in industry, this unique text presents the latest advances in applications of multimedia interaction and user interfaces for consumer electronics. Covering issues of both multimedia content analysis and human-machine interaction, the book examines a wide range of techniques from computer vision, machine learning, audio and speech processing, communications, artificial intelligence and media technology.
Topics and features: introduces novel computationally efficient algorithms to extract semantically meaningful audio-visual events; investigates modality allocation in intelligent multimodal presentation systems, taking into account the cognitive impacts of modality on human information processing; provides an overview on gesture control technologies for CE; presents systems for natural human-computer interaction, virtual content insertion, and human action retrieval; examines techniques for 3D face pose estimation, physical activity recognition, and video summary quality evaluation; discusses the features that characterize the new generation of CE and examines how web services can be integrated with CE products for improved user experience.
This book is an essential resource for researchers and practitioners from both academia and industry working in areas of multimedia analysis, human-computer interaction and interactive user interfaces. Graduate students studying computer vision, pattern recognition and multimedia will also find this a useful reference.
目次
Retrieving Human Actions Using Spatio-temporal Features and Relevance Feedback
Rui Jin and Ling Shao
Computationally Efficient Clustering of Audio-Visual Meeting Data
Hayley Hung, Gerald Friedland, and Chuohao Yeo
Cognitive-aware Modality Allocation in Intelligent Multimodal Information Presentation
Yujia Cao, Mariet Theune and Anton Nijholt
Natural Human-Computer Interaction
Gianpaolo D'Amico, Alberto Del Bimbo, Farizio Dini, Lea Landucci, and Nicola Torpei
Gesture Control for Consumer Electronics
Caifeng Shan
Empirical Study of a Complete System for Real-time Face Pose Estimation
Tommaso Gritti
Evolution-based Virtual Content Insertion with Visually Virtual Interactions in Videos
Chia-Hu Chang and Ja-Ling Wu
Physical Activity Recognition on Mobile Phones: Challenges, Methods and Applications
Jun Yang, Hong Lu, Zhigang Liu and Peter Pal Boda
Gestures in an Intelligent User Interface
Wim Fikkert, Paul van der Vet and Anton Nijholt
Video Summary Quality Evaluation based on 4C Assessment and User Interaction
Tongwei Ren, Yan Liu and Gangshan Wu
Multimedia Experience on Web-Connected CE Devices
Dan Tretter, Jerry Liu, Xuemei Zhang, Yuli Gao, Brian Atkins, Hui Chao, Jun Xiao, Peng Wu, and Qian Lin
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