Multimedia interaction and intelligent user interfaces : principles, methods and applications

Bibliographic Information

Multimedia interaction and intelligent user interfaces : principles, methods and applications

Ling Shao ... [et al.], editors

(Advances in pattern recognition)

Springer, c2010

Available at  / 2 libraries

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Includes bibliographical references and index

Description and Table of Contents

Description

Consumer electronics (CE) devices, providing multimedia entertainment and enabling communication, have become ubiquitous in daily life. However, consumer interaction with such equipment currently requires the use of devices such as remote controls and keyboards, which are often inconvenient, ambiguous and non-interactive. An important challenge for the modern CE industry is the design of user interfaces for CE products that enable interactions which are natural, intuitive and fun. As many CE products are supplied with microphones and cameras, the exploitation of both audio and visual information for interactive multimedia is a growing field of research. Collecting together contributions from an international selection of experts, including leading researchers in industry, this unique text presents the latest advances in applications of multimedia interaction and user interfaces for consumer electronics. Covering issues of both multimedia content analysis and human-machine interaction, the book examines a wide range of techniques from computer vision, machine learning, audio and speech processing, communications, artificial intelligence and media technology. Topics and features: introduces novel computationally efficient algorithms to extract semantically meaningful audio-visual events; investigates modality allocation in intelligent multimodal presentation systems, taking into account the cognitive impacts of modality on human information processing; provides an overview on gesture control technologies for CE; presents systems for natural human-computer interaction, virtual content insertion, and human action retrieval; examines techniques for 3D face pose estimation, physical activity recognition, and video summary quality evaluation; discusses the features that characterize the new generation of CE and examines how web services can be integrated with CE products for improved user experience. This book is an essential resource for researchers and practitioners from both academia and industry working in areas of multimedia analysis, human-computer interaction and interactive user interfaces. Graduate students studying computer vision, pattern recognition and multimedia will also find this a useful reference.

Table of Contents

Retrieving Human Actions Using Spatio-temporal Features and Relevance Feedback Rui Jin and Ling Shao Computationally Efficient Clustering of Audio-Visual Meeting Data Hayley Hung, Gerald Friedland, and Chuohao Yeo Cognitive-aware Modality Allocation in Intelligent Multimodal Information Presentation Yujia Cao, Mariet Theune and Anton Nijholt Natural Human-Computer Interaction Gianpaolo D'Amico, Alberto Del Bimbo, Farizio Dini, Lea Landucci, and Nicola Torpei Gesture Control for Consumer Electronics Caifeng Shan Empirical Study of a Complete System for Real-time Face Pose Estimation Tommaso Gritti Evolution-based Virtual Content Insertion with Visually Virtual Interactions in Videos Chia-Hu Chang and Ja-Ling Wu Physical Activity Recognition on Mobile Phones: Challenges, Methods and Applications Jun Yang, Hong Lu, Zhigang Liu and Peter Pal Boda Gestures in an Intelligent User Interface Wim Fikkert, Paul van der Vet and Anton Nijholt Video Summary Quality Evaluation based on 4C Assessment and User Interaction Tongwei Ren, Yan Liu and Gangshan Wu Multimedia Experience on Web-Connected CE Devices Dan Tretter, Jerry Liu, Xuemei Zhang, Yuli Gao, Brian Atkins, Hui Chao, Jun Xiao, Peng Wu, and Qian Lin

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