Essentials of game theory : a concise, multidisciplinary introduction
著者
書誌事項
Essentials of game theory : a concise, multidisciplinary introduction
(Synthesis lectures on artificial intelligence and machine learning, #3)
Morgan & Claypool, c2008
- : pbk
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注記
Includes bibliographical references (p. 83-84) and index
内容説明・目次
内容説明
Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology, economics, linguistics, sociology, and computer science, among others. What has been missing is a relatively short introduction to the field covering the common basis that anyone with a professional interest in game theory is likely to require. Such a text would minimize notation, ruthlessly focus on essentials, and yet not sacrifice rigor. This Synthesis Lecture aims to fill this gap by providing a concise and accessible introduction to the field. It covers the main classes of games, their representations, and the main concepts used to analyze them.
目次
Games in Normal Form
Analyzing Games: From Optimality to Equilibrium
Further Solution Concepts for Normal-Form Games
Games with Sequential Actions: The Perfect-information Extensive Form
Generalizing the Extensive Form: Imperfect-Information Games
Repeated and Stochastic Games
Uncertainty about Payoffs: Bayesian Games
Coalitional Game Theory
History and References
Index
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