著者
書誌事項
An A K Peters book
CRC Press
この図書・雑誌をさがす
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21
- Game design workshop : a playcentric approach to creating innovative games
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Tracy Fullerton
CRC Press 2019 4th ed. An A K Peters book
: pbk
所蔵館2館
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22
- Digital love : romance and sexuality in video games
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edited by Heidi McDonald
CRC Press c2018 An A K Peters book
: pbk
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23
- Multiplayer online games : origins, players, and social dynamics
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Guo Freeman
CRC Press c2018 An A K Peters book
: pbk
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24
- Alternate reality games : gamification for performance
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Charles Palmer, Andy Petroski
CRC Press 2017, c2016 An A K Peters book
: hbk
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25
- Fluid engine development
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Doyub Kim
CRC Press c2017 An A K Peters book
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26
- Building virtual reality with Unity and SteamVR
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Jeff W. Murray
CRC Press c2017 An A K Peters book
: pbk
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27
- Handbook of digital image synthesis : scientific foundations of rendering
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Vincent Pegoraro
CRC Press c2017 An A K Peters book
: hard
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28
- Alternate reality games : gamification for performance
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Charles Palmer, Andy Petroski
CRC Press c2016 An A K Peters book
: [pbk.]
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29
- The art of fluid animation
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Jos Stam
CRC Press c2016 An A K Peters book
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30
- 3D origami art
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Jun Mitani
CRC Press c2016 An A K Peters book
: pbk
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31
- Six simple twists : the pleat pattern approach to origami tessellation design
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Benjamin DiLeonardo-Parker
CRC Press, Taylor & Francis Group c2016 An A K Peters book
: pbk
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32
- Differential geometry of curves and surfaces
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Thomas Banchoff, Stephen Lovett
CRC Press c2016 2nd ed An A K Peters book
: hardback
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33
- Student handbook for Discrete mathematics with ducks : SRRSLEH : student reference, review, supplemental learning, and example handbook
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Sarah-Marie Belcastro
CRC Press c2016 An A K Peters book
: pbk
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34
- The art of game design : a book of lenses
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Jesse Schell
CRC Press c2015 2nd ed. An A K Peters book
pbk.
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35
- Numerical algorithms : methods for computer vision, machine learning, and graphics
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Justin Solomon
CRC Press, Taylor & Francis Group c2015 An A K Peters book
所蔵館8館
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36
- Digital representations of the real world : how to capture, model, and render visual reality
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edited by Marcus A. Magnor ... [et al.]
CRC Press c2015 An A K Peters book
: hardback
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37
- Differential forms and the geometry of general relativity
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Tevian Dray
CRC Press c2015 An A K Peters book
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38
- Learn to play : designing tutorials for video games
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Matthew M. White
CRC Press c2014 An A K Peters book
: pbk
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39
- Game design workshop : a playcentric approach to creating innovative games
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by Tracy Fullerton ; with a foreword by Eric Zimmerman
CRC Press c2014 3rd ed. An A K Peters book
pbk.
所蔵館2館
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40
- Game AI pro : collected wisdom of game AI professionals
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edited by Steven Rabin
CRC Press, Taylor & Francis Group c2014- An A K Peters book
[1] : hardback , 2 : hardback , 3 : hardback
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