Virtual reality : concepts and technologies
著者
書誌事項
Virtual reality : concepts and technologies
(A Balkema book)
CRC Press, c2011
- : hbk
- タイトル別名
-
Le traité de la réalité virtuelle
大学図書館所蔵 件 / 全3件
-
該当する所蔵館はありません
- すべての絞り込み条件を解除する
注記
"Originally published in French as: "Le traité de la réalité virtuelle", c2006 Presses des Mines, Paris, France"--T. p. verso
Includes bibliographical references and index
内容説明・目次
内容説明
A manual for both designers and users, comprehensively presenting the current state of experts' knowledge on virtual reality (VR) in computer science, mechanics, optics, acoustics, physiology, psychology, ergonomics, ethics, and related area. Designed as a reference book and design guide to help the reader develop a VR project, it presents the reader with the importance of the user's needs and various aspects of the human computer interface (HCI). It further treats technical aspects of VR, hardware and software implementations, and details on the sensory and psycho-sensory interfaces. Providing various concepts and technologies, including mathematics and modelling techniques, it allows the reader to formalize, conceptualize and construct a virtual reality project from original thought to application. This book is intended for engineers, computer scientists and computer game developers working on various VR applications. It can further serve as an educational tool in Virtual Reality courses for senior graduate and postgraduate students.
目次
1. Introduction to virtual reality 2. Theoretical and pragmatic approach to virtual reality 3. Human senses 4. Interaction between virtual reality and behavioural sciences
5. Immersion and presence 6. Location sensors 7. Manual motor interfaces 8. Hardware devices of force feedback interfaces 9. Control of a force feedback interface 10. Tactile feedback interfaces 11. Visual interfaces 12. Interaction techniques for virtual behavioural primitives 13. Stereoscopic restitution of vision 14. Geometric models of virtual environments 15. Models for visual rendering 16. Models for haptic rendering 17. Collision detection
「Nielsen BookData」 より