Reality is broken : why games make us better and how they can change the world

Bibliographic Information

Reality is broken : why games make us better and how they can change the world

Jane McGonigal

Vintage, 2012

  • : pbk.

Available at  / 9 libraries

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Note

Originally published: London: Jonathan Cape, 2011

Includes bibliographical references and index

Description and Table of Contents

Description

We are living in a world full of games. More than 31 million people in the UK are gamers. The average young person will spend 10,000 hours gaming by the age of twenty-one. The future belongs to those who play games. In this ground-breaking book, visionary game designer Jane McGonigaI challenges conventional thinking and shows that games - far from being simply escapist entertainment - have the potential not only to radically improve our own lives but to change the world.

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