Designing audio effect plug-ins in C++ : with digital audio signal processing theory

著者

    • Pirkle, Will

書誌事項

Designing audio effect plug-ins in C++ : with digital audio signal processing theory

Will Pirkle

Focal Press, 2013

  • : pbk

大学図書館所蔵 件 / 7

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注記

Includes bibliographical references and index

内容説明・目次

内容説明

Not just another theory-heavy digital signal processing book, nor another dull build-a-generic-database programming book, Designing Audio Effect Plug-Ins in C++ gives you everything you everything you need to know to do just that, including fully worked, downloadable code for dozens of professional audio effect plug-ins and practically presented algorithms. With this book, you get access to a companion website where you can download the accompanying Rapid Plug-In Development software to compile and test the book examples, all the code examples, and view student plug-ins and tutorial videos on the development software. Start with an intuitive and practical introduction to the digital signal processing (DSP) theory behind audio plug-ins, and quickly move on to plug-in implementation, gain knowledge of algorithms on filtering, delay, reverb, modulated effects, dynamics processing, and more. You will then be ready to design and implement your own unique plug-ins on any platform and within most any host program. Readers are expected to have some knowledge of C++, and high school math.

目次

Chapter 1. Digital Audio Signal Processing Principles Chapter 2. Anatomy of a Windows (R) Plug-In Chapter 3. Writing Plug-Ins with Socket (R) Chapter 4. How DSP Filters Work Chapter 5. Basic DSP Theory Chapter 6. Audio Filter Designs: IIR Filters Chapter 7. Delay Effects and Circular Buffers Chapter 8. Audio Filter Designs: FIR Filters Chapter 9. Audio Oscillators Chapter 10. Modulated Delay Effects Chapter 11. Reverb Algorithms Chapter 12. Modulated Filter Effects Chapter 13. Dynamics Processing Chapter 14. Commercial Plug-In APIs

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