The soul of anime : collaborative creativity and Japan's media success story
Author(s)
Bibliographic Information
The soul of anime : collaborative creativity and Japan's media success story
(Experimental futures : technological lives, scientific arts, anthropological voices)
Duke University Press, 2013
- : pbk
Available at 68 libraries
  Aomori
  Iwate
  Miyagi
  Akita
  Yamagata
  Fukushima
  Ibaraki
  Tochigi
  Gunma
  Saitama
  Chiba
  Tokyo
  Kanagawa
  Niigata
  Toyama
  Ishikawa
  Fukui
  Yamanashi
  Nagano
  Gifu
  Shizuoka
  Aichi
  Mie
  Shiga
  Kyoto
  Osaka
  Hyogo
  Nara
  Wakayama
  Tottori
  Shimane
  Okayama
  Hiroshima
  Yamaguchi
  Tokushima
  Kagawa
  Ehime
  Kochi
  Fukuoka
  Saga
  Nagasaki
  Kumamoto
  Oita
  Miyazaki
  Kagoshima
  Okinawa
  Korea
  China
  Thailand
  United Kingdom
  Germany
  Switzerland
  France
  Belgium
  Netherlands
  Sweden
  Norway
  United States of America
Note
Includes bibliographical references (p. [227]-236) and index
Contents: Who makes anime? --Collaborative networks, personal futures -- Characters and worlds as creative platforms -- Early directions in postwar anime -- When anime robots became real -- Making a cutting edge anime studio : the value of the gutter -- Dark energy : what overseas fans reveal about the copyright wars -- Love revolution : Otaku fans in Japan -- Future anime : collaborative creativity and cultural action
Description and Table of Contents
Description
In The Soul of Anime, Ian Condry explores the emergence of anime, Japanese animated film and television, as a global cultural phenomenon. Drawing on ethnographic research, including interviews with artists at some of Tokyo's leading animation studios-such as Madhouse, Gonzo, Aniplex, and Studio Ghibli-Condry discusses how anime's fictional characters and worlds become platforms for collaborative creativity. He argues that the global success of Japanese animation has grown out of a collective social energy that operates across industries-including those that produce film, television, manga (comic books), and toys and other licensed merchandise-and connects fans to the creators of anime. For Condry, this collective social energy is the soul of anime.
Table of Contents
Note on Translations and Names ix
Introduction. Who Makes Anime? 1
1. Collaborative Networks, Personal Futures 35
2. Characters and Worlds as Creative Platforms 54
3. Early Directions in Postwar Anime 85
4. When Anime Robots Became Real 112
5. Making a Cutting-Edge Anime Studio: The Value of the Gutter 135
6. Dark Energy: What Overseas Fans Reveal about the Copyright Wars 161
7. Love Revolution: Otaku Fans in Japan 185
Conclusion. Future Anime: Collaborative Creativity and Cultural Action 204
Acknowledgments 218
Notes 221
References 227
Index 237
by "Nielsen BookData"