The philosophy of play

著者
書誌事項

The philosophy of play

edited by Emily Ryall, Wendy Russell and Malcolm MacLean

Routledge, 2013

  • : hbk

この図書・雑誌をさがす
注記

Includes bibliographical references and index

内容説明・目次

内容説明

Play is a vital component of the social life and well-being of both children and adults. This book examines the concept of play and considers a variety of the related philosophical issues. It also includes meta-analyses from a range of philosophers and theorists, as well as an exploration of some key applied ethical considerations. The main objective of The Philosophy of Play is to provide a richer understanding of the concept and nature of play and its relation to human life and values, and to build disciplinary and paradigmatic bridges between scholars of philosophy and scholars of play. Including specific chapters dedicated to children and play, and exploring the work of key thinkers such as Plato, Sartre, Wittgenstein, Gadamer, Deleuze and Nietzsche, this book is invaluable reading for any advanced student, researcher or practitioner with an interest in education, playwork, leisure studies, applied ethics or the philosophy of sport.

目次

Introduction 1. A Pluralist Conception of Play 2. All the World's A Stage: Childhood and the Play of Being 3. Playing with Words: Further Comment on Suits' Definition 4. Playing Well: Wittgenstein's Language-Games and the Ethics of Discourse 5. Gadamer and the Game of Dialectic in Plato's Gorgias 6. Gadamer and the Game of Understanding: Dialogue-Play and Opening to the Ot 7. Language at Play. Games and the Linguistic Turn after Wittgenstein and Gadamer 8. Whoever Cannot Give, Also Receives Nothing: Nietzsche's Playful Spectator 9. Play and Being in Jean-Paul Sartre's Being and Nothingness 10. Passion Play: Play, Free Will and the Sublime 11. Playing in a Deleuzian playground 12. 'We Sneak off to Play What we Want!' Bakhtin's Carnival and Children's Play 13. What's Play Got to Do with the Information Age? 14. Towards a Spatial Theory of Playwork: What Can Lefebvre Offer as a Response to Playwork's Inherent Contradictions? 15. To Play or to Parent? An Analysis of the Adult-Child Interaction in Make-Believe Play 16. Game Over: Calling Time on Kidult Accounts of Masculinity

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