Dialogue : the mixed game

Author(s)

Bibliographic Information

Dialogue : the mixed game

Edda Weigand

(Dialogue studies, v. 10)

J. Benjamins, c2010

  • : hb

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Note

Includes bibliographical references (p. [273]-287) and index

Description and Table of Contents

Description

The 'Mixed Game Model' represents a holistic theory of dialogue which starts from human beings' competence-in-performance and describes how language is integrated in a general theory of human action and behaviour. Human beings are able to adapt to changing conditions and to pursue their interests by the integrated use of various communicative means, mainly verbal, perceptual and cognitive. The core unit is the dialogic action game or 'the mixed game' with human beings at the centre acting and reacting in cultural surroundings. The key to opening up the complex whole is human beings' nature. The Mixed Game Model demonstrates how the different disciplines of the natural and social sciences and the humanities are mutually interconnected. After a detailed overview of the state of the art, the fundamentals of the theory are laid down. They include a typology of action games which ranges from minimal games to complex institutional games. The description is illustrated by analyses of authentic games.

Table of Contents

  • 1. Preface
  • 2. Introduction: The simple and the complex
  • 3. I. Rethinking theory: Patterns & beyond
  • 4. 1. The state of the art
  • 5. 2. The turning point in theorizing: Starting from the integrated whole
  • 6. II. The Theory of Dialogic Action Games or the Mixed Game Model
  • 7. 1. Premises about the object: From human affairs to language
  • 8. 2. The methodology: Principles of Probability
  • 9. 3. To sum up: The mixed game of human competence-in-performance
  • 10. III. Minimal action games or the issue of a speech act taxonomy
  • 11. 1. Minimal versus complex action games
  • 12. 2. Controversial issues in setting up a taxonomy of speech acts: The state of the art
  • 13. 3. The issue of a dialogic taxonomy of speech acts
  • 14. 4. To sum up
  • 15. IV. The architecture of complex action games
  • 16. 1. Extending the minimal game
  • 17. 2. Complex human affairs: Dialogue in the stream of life
  • 18. 3. Literary action games or touching on the mystery of life
  • 19. 4. To sum up: Dialogue in human affairs
  • 20. Summary and outlook: Towards an understanding of the dialogic species
  • 21. References
  • 22. Appendix
  • 23. Index

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Details

  • NCID
    BB13820799
  • ISBN
    • 9789027210272
  • LCCN
    2010038021
  • Country Code
    ne
  • Title Language Code
    eng
  • Text Language Code
    eng
  • Place of Publication
    Amsterdam
  • Pages/Volumes
    xii, 304 p.
  • Size
    25 cm
  • Classification
  • Subject Headings
  • Parent Bibliography ID
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