Education in computer generated environments
Author(s)
Bibliographic Information
Education in computer generated environments
(Routledge research in education, 104)
Routledge, 2014
- : hbk
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Note
Includes bibliographical references (p. [151]-164) and index
Description and Table of Contents
Description
This book examines the implications of computer-generated learning for curriculum design, epistemology, and pedagogy, exploring the ways these technologies transform the relationship between knowledge and learning, and between teachers and students. It argues that these technologies and practices have the potential to refocus on the human factors that are at the center of the learning process.
Table of Contents
Introduction: Learning in Computer Generated Environments 1. The Context of Learning 2. Social Play and the Virtual World 3. Designing Learning 4. Learning as Exploration and Experience Conclusions: New Learning in the Digital Age
by "Nielsen BookData"