著者
書誌事項
Approaches to digital game studies
Continuum
この図書・雑誌をさがす
注記
Publishers varies: Bloomsbury Academic
関連文献: 8件中 1-8を表示
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1
- The history and allure of interactive visual novels
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Mark Kretzschmar and Sara Raffel
Bloomsbury Academic 2023 Approaches to digital game studies v. 9
: hb
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2
- The world of scary video games : a study in videoludic horror
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Bernard Perron
Bloomsbury Academic 2018 Approaches to digital game studies v. 6
: hb
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3
- The world of scary video games : a study in videoludic horror
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Bernard Perron
Bloomsbury Academic 2018 Approaches to digital game studies v. 6
: pbk
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4
- Alternate reality games and the cusp of digital gameplay
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edited by Antero Garcia and Greg Niemeyer
Bloomsbury Academic 2017 Approaches to digital game studies v. 5
: hb
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5
- Violent games : rules, realism, and effect
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Gareth Schott
Bloomsbury Academic 2016 Approaches to digital game studies v. 3
: pb
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6
- Music video games : performance, politics, and play
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edited by Michael Austin
Bloomsbury Academic 2016 Approaches to digital game studies v. 4
: pb
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7
- Dungeons, dragons, and digital denizens : the digital role-playing game
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edited by Gerald Voorhees, Josh Call, and Katie Whitlock
Continuum c2012 Approaches to digital game studies v. 1
: pb
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8
- Guns, grenades, and grunts : first-person shooter games
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edited by Gerald A. Voorhees, Josh Call, and Katie Whitlock
Continuum c2012 Approaches to digital game studies v. 2
: pb
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