Modern operating systems
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書誌事項
Modern operating systems
Pearson, c2015
4th ed
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注記
Previous edition: published by Andrew S. Tanenbaum. 2008
Includes bibliographical references (p. 1031-1070) and index
内容説明・目次
内容説明
Modern Operating Systems, Fourth Edition, is intended for introductory courses in Operating Systems in Computer Science, Computer Engineering, and Electrical Engineering programs. It also serves as a useful reference for OS professionals
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The widely anticipated revision of this worldwide best-seller incorporates the latest developments in operating systems (OS) technologies. The Fourth Edition includes up-to-date materials on relevant?OS. Tanenbaum also provides information on current research based on his experience as an operating systems researcher.
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Modern Operating Systems, Third Editionwas the recipient of the 2010 McGuffey Longevity Award. The McGuffey Longevity Award recognizes textbooks whose excellence has been demonstrated over time.?http://taaonline.net/index.html
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Teaching and Learning Experience
This program will provide a better teaching and learning experience-for you and your students. It will help:
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Provide Practical Detail on the Big Picture Concepts: A clear and entertaining writing style outlines the concepts every OS designer needs to master.
Keep Your Course Current: This edition includes information on the latest OS technologies and developments
Enhance Learning with Student and Instructor Resources: Students will gain hands-on experience using the simulation exercises and lab experiments.
目次
Brief Contents
CHAPTER 1 "INTRODUCTION"
1.1 WHAT IS AN OPERATING SYSTEM?
1.1.1 The Operating System as an Extended Machine
1.1.2 The Operating System as a Resource Manager
1.2 HISTORY OF OPERATING SYSTEMS
1.2.1 The First Generation (1945-55): Vacuum Tubes
1.2.2 The Second Generation (1955-65): Transistors and Batch Systems
1.2.3 The Third Generation (1965-1980): ICs and Multiprogramming
1.2.4 The Fourth Generation (1980-Present): Personal Computers
1.2.5 The Fifth Generation (1990-Present): Mobile Computers
1.3 COMPUTER HARDWARE REVIEW
1.3.1 Processors
1.3.2 Memory
1.3.3 Disks
1.3.4 I/O Devices
1.3.5 Buses
1.3.6 Booting the Computer
1.4 THE OPERATING SYSTEM ZOO
1.4.1 Mainframe Operating Systems
1.4.2 Server Operating Systems
1.4.3 Multiprocessor Operating Systems
1.4.4 Personal Computer Operating Systems
1.4.5 Handheld Computer Operating Systems
1.4.6 Embedded Operating Systems.
1.4.7 Sensor-Node Operating Systems
1.4.8 Real-Time Operating Systems
1.4.9 Smart Card Operating Systems
1.5 OPERATING SYSTEM CONCEPTS
1.5.1 Processes
1.5.2 Address Spaces
1.5.3 Files
1.5.4 Input/Output
1.5.5 Protection
1.5.6 The Shell
1.5.7 Ontogeny Recapitulates Phylogeny
1.6 SYSTEM CALLS
1.6.1 System Calls for Process Management
1.6.2 System Calls for File Management
1.6.3 System Calls for Directory Management
1.6.4 Miscellaneous System Calls
1.6.5 The Windows Win32 API
1.7 OPERATING SYSTEM STRUCTURE
1.7.1 Monolithic Systems
1.7.2 Layered Systems
1.7.3 Microkernels
1.7.4 Client-Server Model
1.7.5 Virtual Machines
1.7.6 Exokernels
1.8 THE WORLD ACCORDING TO C
1.8.1 The C Language
1.8.2 Header Files
1.8.3 Large Programming Projects
1.8.4 The Model of Run Time
1.9 RESEARCH ON OPERATING SYSTEMS
1.10 OUTLINE OF THE REST OF THIS BOOK
1.11 METRIC UNITS
1.12 SUMMARY
CHAPTER 2 "PROCESSES AND THREADS"
2.1 PROCESSES
2.1.1 The Process Model
2.1.2 Process Creation
2.1.3 Process Termination
2.1.4 Process Hierarchies
2.1.5 Process States
2.1.6 Implementation of Processes
2.1.7 Modeling Multiprogramming
2.2 THREADS
2.2.1 Thread Usage
2.2.2 The Classical Thread Model
2.2.3 POSIX Threads
2.2.4 Implementing Threads in User Space
2.2.5 Implementing Threads in the Kernel
2.2.6 Hybrid Implementations
2.2.7 Scheduler Activations
2.2.8 Pop-Up Threads
2.2.9 Making Single-Threaded Code Multithreaded
2.3 INTERPROCESS COMMUNICATION
2.3.1 Race Conditions
2.3.2 Critical Regions
2.3.3 Mutual Exclusion with Busy Waiting
2.3.4 Sleep and Wakeup
2.3.5 Semaphores
2.3.6 Mutexes
2.3.7 Monitors
2.3.8 Message Passing
2.3.9 Barriers
2.3.10 Avoiding Locks: Read-Copy-Update
2.4 SCHEDULING
2.4.1 Introduction to Scheduling
2.4.2 Scheduling in Batch Systems
2.4.3 Scheduling in Interactive Systems
2.4.4 Scheduling in Real-Time Systems
2.4.5 Policy Versus Mechanism
2.4.6 Thread Scheduling
2.5 CLASSICAL IPC PROBLEMS
2.5.1 The Dining Philosophers Problem
2.5.2 The Readers and Writers Problem
2.6 RESEARCH ON PROCESSES AND THREADS
2.7 SUMMARY
CHAPTER 3 "MEMORY MANAGEMENT"
3.1 NO MEMORY ABSTRACTION
3.2 A MEMORY ABSTRACTION: ADDRESS SPACES
3.2.1 The Notion of an Address Space
3.2.2 Swapping
3.2.3 Managing Free Memory
3.3 VIRTUAL MEMORY
3.3.1 Paging
3.3.2 Page Tables
3.3.3 Speeding Up Paging
3.3.4 Page Tables for Large Memories
3.4 PAGE REPLACEMENT ALGORITHMS
3.4.1 The Optimal Page Replacement Algorithm
3.4.2 The Not Recently Used Page Replacement Algorithm
3.4.3 The First-In, First-Out (FIFO) Page Replacement Algorithm
3.4.4 The Second-Chance Page Replacement Algorithm
3.4.5 The Clock Page Replacement Algorithm
3.4.6 The Least Recently Used (LRU) Page Replacement Algorithm
3.4.7 Simulating LRU in Software
3.4.8 The Working Set Page Replacement Algorithm
3.4.9 The WSClock Page Replacement Algorithm
3.4.10 Summary of Page Replacement Algorithms
3.5 DESIGN ISSUES FOR PAGING SYSTEMS
3.5.1 Local versus Global Allocation Policies
3.5.2 Load Control
3.5.3 Page Size
3.5.4 Separate Instruction and Data Spaces
3.5.5 Shared Pages
3.5.6 Shared Libraries
3.5.7 Mapped Files
3.5.8 Cleaning Policy
3.5.9 Virtual Memory Interface
3.6 IMPLEMENTATION ISSUES
3.6.1 Operating System Involvement with Paging
3.6.2 Page Fault Handling
3.6.3 Instruction Backup
3.6.4 Locking Pages in Memory
3.6.5 Backing Store
3.6.6 Separation of Policy and Mechanism
3.7 SEGMENTATION
3.7.1 Implementation of Pure Segmentation
3.7.2 Segmentation with Paging: MULTICS
3.7.3 Segmentation with Paging: The Intel x86
3.8 RESEARCH ON MEMORY MANAGEMENT
3.9 SUMMARY
CHAPTER 4 "FILE SYSTEMS"
4.1 FILES
4.1.1 File Naming
4.1.2 File Structure
4.1.3 File Types
4.1.4 File Access
4.1.5 File Attributes
4.1.6 File Operations
4.1.7 An Example Program Using File-System Calls
4.2 DIRECTORIES
4.2.1 Single-Level Directory Systems
4.2.2 Hierarchical Directory Systems
4.2.3 Path Names
4.2.4 Directory Operations
4.3 FILE SYSTEM IMPLEMENTATION
4.3.1 File-System Layout
4.3.2 Implementing Files
4.3.3 Implementing Directories
4.3.4 Shared Files
4.3.5 Log-Structured File Systems
4.3.6 Journaling File Systems
4.3.7 Virtual File Systems
4.4 FILE-SYSTEM MANAGEMENT AND OPTIMIZATION
4.4.1 Disk-Space Management
4.4.2 File-System Backups
4.4.3 File-System Consistency
4.4.4 File-System Performance
4.4.5 Defragmenting Disks
4.5 EXAMPLE FILE SYSTEMS
4.5.1 The MS-DOS File System
4.5.2 The UNIX V7 File System
4.5.3 CD-ROM File Systems
4.6 RESEARCH ON FILE SYSTEMS
4.7 SUMMARY
CHAPTER 5 "INPUT/OUTPUT"
5.1 PRINCIPLES OF I/O HARDWARE
5.1.1 I/O Devices
5.1.2 Device Controllers
5.1.3 Memory-Mapped I/O
5.1.4 Direct Memory Access
5.1.5 Interrupts Revisited
5.2 PRINCIPLES OF I/O SOFTWARE
5.2.1 Goals of the I/O Software
5.2.2 Programmed I/O
5.2.3 Interrupt-Driven I/O
5.2.4 I/O Using DMA
5.3 I/O SOFTWARE LAYERS
5.3.1 Interrupt Handlers
5.3.2 Device Drivers
5.3.3 Device-Independent I/O Software
5.3.4 User-Space I/O Software
5.4 DISKS
5.4.1 Disk Hardware
5.4.2 Disk Formatting
5.4.3 Disk Arm Scheduling Algorithms
5.4.4 Error Handling
5.4.5 Stable Storage
5.5 CLOCKS
5.5.1 Clock Hardware
5.5.2 Clock Software
5.5.3 Soft Timers
5.6 USER INTERFACES: KEYBOARD, MOUSE, MONITOR
5.6.1 Input Software
5.6.2 Output Software
5.7 THIN CLIENTS
5.8 POWER MANAGEMENT
5.8.1 Hardware Issues
5.8.2 Operating System Issues
5.8.3 Application Program Issues
5.9 RESEARCH ON INPUT/OUTPUT
5.10 SUMMARY
CHAPTER 6 "DEADLOCKS"
6.1 RESOURCES
6.1.1 Preemptable and Nonpreemptable Resources
6.1.2 Resource Acquisition
6.2 INTRODUCTION TO DEADLOCKS
6.2.1 Conditions for Resource Deadlocks
6.2.2 Deadlock Modeling
6.3 THE OSTRICH ALGORITHM
6.4 DEADLOCK DETECTION AND RECOVERY
6.4.1 Deadlock Detection with One Resource of Each Type
6.4.2 Deadlock Detection with Multiple Resources of Each Type
6.4.3 Recovery from Deadlock
6.5 DEADLOCK AVOIDANCE
6.5.1 Resource Trajectories
6.5.2 Safe and Unsafe States
6.5.3 The Banker's Algorithm for a Single Resource
6.5.4 The Banker's Algorithm for Multiple Resources
6.6 DEADLOCK PREVENTION
6.6.1 Attacking the Mutual Exclusion Condition
6.6.2 Attacking the Hold and Wait Condition
6.6.3 Attacking the No Preemption Condition
6.6.4 Attacking the Circular Wait Condition
6.7 OTHER ISSUES
6.7.1 Two-Phase Locking
6.7.2 Communication Deadlocks
6.7.3 Livelock
6.7.4 Starvation
6.8 RESEARCH ON DEADLOCKS
6.9 SUMMARY
CHAPTER 7 "VIRTUALIZATION AND THE CLOUD"
7.1 HISTORY
7.2 REQUIREMENTS FOR VIRTUALIZATION
7.3 TYPE 1 AND TYPE 2 HYPERVISORS
7.4 TECHNIQUES FOR EFFICIENT VIRTUALIZATION
7.4.1 Virtualizing the Unvirtualizable
7.4.2 The Cost of Virtualization
7.5 ARE HYPERVISORS MICROKERNELS DONE RIGHT?
7.6 MEMORY VIRTUALIZATION
7.7 I/O VIRTUALIZATION
7.8 VIRTUAL APPLIANCES
7.9 VIRTUAL MACHINES ON MULTICORE CPUS
7.10 LICENSING ISSUES
7.11 CLOUDS
7.11.1 Clouds as a Service
7.11.2 Virtual Machine Migration
7.11.3 Checkpointing
7.12 CASE STUDY: VMWARE
7.12.1 The early history of VMware
7.12.2 VMware Workstation
7.12.3 Challenges in Bringing Virtualization to the x86
7.12.4 VMware Workstation: Solution Overview
7.12.5 The Evolution of VMware Workstation
7.12.6 ESX Server: VMware's type-1 hypervisor
7.13 RESEARCH ON VIRTUALIZATION AND THE CLOUD
CHAPTER 8 "MULTIPLE PROCESSOR SYSTEMS"
8.1 MULTIPROCESSORS
8.1.1 Multiprocessor Hardware
8.1.2 Multiprocessor Operating System Types
8.1.3 Multiprocessor Synchronization
8.1.4 Multiprocessor Scheduling
8.2 MULTICOMPUTERS
8.2.1 Multicomputer Hardware
8.2.2 Low-Level Communication Software
8.2.3 User-Level Communication Software
8.2.4 Remote Procedure Call
8.2.5 Distributed Shared Memory
8.2.6 Multicomputer Scheduling
8.2.7 Load Balancing
8.3 DISTRIBUTED SYSTEMS
8.3.1 Network Hardware
8.3.2 Network Services and Protocols
8.3.3 Document-Based Middleware
8.3.4 File-System-Based Middleware
8.3.5 Object-Based Middleware
8.3.6 Coordination-Based Middleware
8.4 RESEARCH ON MULTIPLE PROCESSOR SYSTEMS
8.5 SUMMARY
CHAPTER 9 "SECURITY"
9.1 THE SECURITY ENVIRONMENT
9.1.1 Threats
9.1.2 Attackers
9.2 OPERATING SYSTEMS SECURITY
9.2.1 Can We Build Secure Systems?
9.2.2 Trusted Computing Base
9.3 CONTROLLING ACCESS TO RESOURCES
9.3.1 Protection Domains
9.3.2 Access Control Lists
9.3.3 Capabilities
9.4 FORMAL MODELS OF SECURE SYSTEMS
9.4.1 Multilevel Security
9.4.2 Covert Channels
9.5 BASICS OF CRYPTOGRAPHY
9.5.1 Secret-Key Cryptography
9.5.2 Public-Key Cryptography
9.5.3 One-Way Functions
9.5.4 Digital Signatures
9.5.5 Trusted Platform Module
9.6 AUTHENTICATION
9.6.1 Authentication Using a Physical Object
9.6.2 Authentication Using Biometrics
9.7 EXPLOITING SOFTWARE
9.7.1 Buffer Overflow Attacks
9.7.2 Format String Attacks
9.7.3 Dangling Pointers
9.7.4 Null Pointer Dereference Attacks
9.7.5 Integer Overflow Attacks
9.7.6 Command Injection Attacks
9.7.7 Time of Check to Time of Use (TOCTOU) Attacks
9.8 INSIDER ATTACKS
9.8.1 Logic Bombs
9.8.2 Back Doors
9.8.3 Login Spoofing
9.9 MALWARE
9.9.1 Trojan Horses
9.9.2 Viruses
9.9.3 Worms
9.9.4 Spyware
9.9.5 Rootkits
9.10 DEFENSES
9.10.1 Firewalls
9.10.2 Antivirus and Anti-Antivirus Techniques
9.10.3 Code Signing
9.10.4 Jailing
9.10.5 Model-Based Intrusion Detection
9.10.6 Encapsulating Mobile Code
9.10.7 Java Security
9.11 RESEARCH ON SECURITY
9.12 SUMMARY
CHAPTER 10 "CASE STUDY 1: UNIX, LINUX, AND ANDROID"
10.1 HISTORY OF UNIX AND LINUX
10.1.1 UNICS
10.1.2 PDP-11 UNIX
10.1.3 Portable UNIX
10.1.4 Berkeley UNIX
10.1.5 Standard UNIX
10.1.6 MINIX
10.1.7 Linux
10.2 OVERVIEW OF LINUX
10.2.1 Linux Goals
10.2.2 Interfaces to Linux
10.2.3 The Shell
10.2.4 Linux Utility Programs
10.2.5 Kernel Structure
10.3 PROCESSES IN LINUX
10.3.1 Fundamental Concepts
10.3.2 Process Management System Calls in Linux
10.3.3 Implementation of Processes and Threads in Linux
10.3.4 Scheduling in Linux
10.3.5 Booting Linux
10.4 MEMORY MANAGEMENT IN LINUX
10.4.1 Fundamental Concepts
10.4.2 Memory Management System Calls in Linux
10.4.3 Implementation of Memory Management in Linux
10.4.4 Paging in Linux
10.5 INPUT/OUTPUT IN LINUX
10.5.1 Fundamental Concepts
10.5.2 Networking
10.5.3 Input/Output System Calls in Linux
10.5.4 Implementation of Input/Output in Linux
10.5.5 Modules in Linux
10.6 THE LINUX FILE SYSTEM
10.6.1 Fundamental Concepts
10.6.2 File System Calls in Linux
10.6.3 Implementation of the Linux File System
10.6.4 NFS: The Network File System
10.7 SECURITY IN LINUX
10.7.1 Fundamental Concepts
10.7.2 Security System Calls in Linux
10.7.3 Implementation of Security in Linux
10.8 ANDROID
10.9 SUMMARY
CHAPTER 11 "CASE STUDY 2: WINDOWS 8"
11.1 HISTORY OF WINDOWS THROUGH WINDOWS 8.1
11.1.1 1980s: MS-DOS
11.1.2 1990s: MS-DOS-based Windows
11.1.3 2000s: NT-based Windows
11.1.4 Windows Vista
11.1.5 2010s: Modern Windows
11.2 PROGRAMMING WINDOWS
11.2.1 The Native NT Application Programming Interface
11.2.2 The Win32 Application Programming Interface
11.2.3 The Windows Registry
11.3 SYSTEM STRUCTURE
11.3.1 Operating System Structure
11.3.2 Booting Windows
11.3.3 Implementation of the Object Manager
11.3.4 Subsystems, DLLs, and User-Mode Services
11.4 PROCESSES AND THREADS IN WINDOWS
11.4.1 Fundamental Concepts
11.4.2 Job, Process, Thread, and Fiber Management API Calls
11.4.3 Implementation of Processes and Threads
11.5 MEMORY MANAGEMENT
11.5.1 Fundamental Concepts
11.5.2 Memory Management System Calls
11.5.3 Implemen
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