Game theoretic analysis of congestion, safety and security : traffic and transportation theory
Author(s)
Bibliographic Information
Game theoretic analysis of congestion, safety and security : traffic and transportation theory
(Springer series in reliability engineering)
Springer, c2015
Available at 2 libraries
  Aomori
  Iwate
  Miyagi
  Akita
  Yamagata
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  Tochigi
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  Toyama
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  Fukui
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  Nagano
  Gifu
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  Aichi
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  Kyoto
  Osaka
  Hyogo
  Nara
  Wakayama
  Tottori
  Shimane
  Okayama
  Hiroshima
  Yamaguchi
  Tokushima
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  Kochi
  Fukuoka
  Saga
  Nagasaki
  Kumamoto
  Oita
  Miyazaki
  Kagoshima
  Okinawa
  Korea
  China
  Thailand
  United Kingdom
  Germany
  Switzerland
  France
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Note
Includes bibliographical references and indexes
Description and Table of Contents
Description
Maximizing reader insights into the interactions between game theory, excessive crowding and safety and security elements, this book establishes a new research angle by illustrating linkages between different research approaches and through laying the foundations for subsequent analysis.
Congestion (excessive crowding) is defined in this work as all kinds of flows; e.g., road/sea/air traffic, people, data, information, water, electricity, and organisms. Analysing systems where congestion occurs - which may be in parallel, series, interlinked, or interdependent, with flows one way or both ways - this book puts forward new congestion models, breaking new ground by introducing game theory and safety/security into proceedings.
Addressing the multiple actors who may hold different concerns regarding system reliability; e.g. one or several terrorists, a government, various local or regional government agencies, or others with stakes for or against system reliability, this book describes how governments and authorities may have the tools to handle congestion, but that these tools need to be improved whilst additionally ensuring safety and security against various threats.
This game-theoretic analysis sets this book apart from the current congestion literature and ensures that the book will be of use to postgraduates, researchers, 3rd/4th-year undergraduates, policy makers, and practitioners.
Table of Contents
1.- Congestion Management in Motorways and Urban Networks through a Bargaining-Game-Based Coordination Mechanism 2.-Advanced Information Feedback Coupled with an Evolutionary Game in Intelligent Transportation Systems 3.-Solving a Dynamic User-Optimal Route Guidance Problem Based on Joint Strategy Fictitious Play 4.-A Psycho-Social Agent-Based Model of Driver Behavior Dynamics
by "Nielsen BookData"