Scratch cookbook : a quick and easy guide for building scratch programs intended for further learning through projects, such as interactive animations and games

著者

    • Milonovich, Brandon

書誌事項

Scratch cookbook : a quick and easy guide for building scratch programs intended for further learning through projects, such as interactive animations and games

Brandon Milonovich

(Packt open source)(Quick answers to common problems)

Packt Publishing, 2013

大学図書館所蔵 件 / 1

この図書・雑誌をさがす

注記

Includes index

内容説明・目次

内容説明

A practical approach with hands-on recipes to learn more about Scratch and its features.Scratch Cookbook is great for people who are still relatively new to programming but wish to learn more. It assumes you know the basics of computer operation. The methods of using Scratch are worked through quickly with a focus on more advanced topics, though readers can move at their own pace to learn all the techniques they need.

目次

Preface Chapter 1: Getting Started with Scratch Chapter 2: Storytelling Chapter 3: Adding Animation Chapter 4: Basic Gaming Chapter 5: Spicing up Games Chapter 6: Bringing in Sound Chapter 7: Integrating PicoBoards Chapter 8: Programming to Calculate Chapter 9: Project Remixing Appendix: Collaboration Index Preface Up Chapter 1: Getting Started with Scratch Introduction Starting up Scratch Deleting the default sprite Adding a custom sprite Adding a pre-made sprite Changing the stage background The Hello World project Up Chapter 2: Storytelling Introduction Adding words to a sprite Adjusting the timing Sprites interacting with other sprites Basic broadcasting and receiving Resetting parts of a program Other fun graphic effects Up Chapter 3: Adding Animation Introduction Changing sprite costumes Switching backgrounds in a story Adding graphic effects to backgrounds Keyboard input to a program Getting the mouse position Up Chapter 4: Basic Gaming Introduction Creating a moving object Adding another ball Object interaction with a background User interaction with a game Using mouse control Keeping score Objects disappearing Building a maze Using the timer Up Chapter 5: Spicing up Games Introduction Tracking the best score or time Keeping a high score list Adding more levels Up Chapter 6: Bringing in Sound Introduction Playing sounds Importing a new sound Recording a sound Playing drums and notes Adjusting volume Fading volume out Changing the tempo Interactive note playing Up Chapter 7: Integrating PicoBoards Introduction Setting up the sensor board Getting values from the sensor board Working with the slider Integrating the light sensor Integrating the sound sensor Measuring resistance The sensor board button Checking other connections Up Chapter 8: Programming to Calculate Introduction Generating Fibonacci numbers Sieve of Eratosthenes Creating a password generator Other Scratch calculations Up Chapter 9: Project Remixing Introduction Importing parts of other projects Drawing with the pen Remixing the pen project Up Appendix: Collaboration Introduction The online Scratch community Creating an account Sharing projects Sharing Scratch 1.4 projects Downloading projects

「Nielsen BookData」 より

関連文献: 2件中  1-2を表示

詳細情報

ページトップへ