Making sense of space : the design and experience of virtual spaces as a tool for communication

書誌事項

Making sense of space : the design and experience of virtual spaces as a tool for communication

Iryna Kuksa and Mark Childs

(Chandos information professional series)

Chandos Pub., 2014

  • : print

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注記

Includes bibliographical references (p. 171-183) and index

内容説明・目次

内容説明

The use of Virtual Worlds (VWs) has increased in the last decade. VWs are used for communication, education, community building, creative arts, and more. A good deal of research has been conducted into learning and VWs, but other areas remain ripe for investigation. Factors from technological platforms to the nature and conventions of the communities that use VWs must be considered, in order to achieve the best possible interaction between virtual spaces and their users. Making Sense of Space focuses on the background to these issues, describing a range of case studies conducted by the authors. The book investigates the innovative and creative ways designers employ VWs for research, performance-making, and audience engagement. Secondly, it looks into how educators use these spaces to support their teaching practice. Lastly, the book examines the potential of VWs as new methods of communication, and the ways they are changing our perception of reality. This book is structured into four chapters. An introduction provides a history and outline of important themes for VWs, and subsequent chapters consider the design of virtual spaces, experience of virtual spaces, and communication in virtual spaces.

目次

List of figures Acknowledgements About the authors Introduction Part 1: Spaces, presence, realities ... Chapter 1: Remediating technology, translating experience, immersing in spaces Abstract: A history of virtual spaces and definitions of basic terms Spaces in virtual and augmented reality: an explanation of the concept of telepresence and mixed reality Cultural use of cyberspace - paradigms of digital reality Remediation and translation: the different theoretical approaches adopted in this book Conclusion Part 2: Creating virtual spaces Chapter 2: Virtual spaces - 'work-in-progress': software, devices and design principles Abstract: Chapter 3: Art, history and culture in digital spaces Abstract: Chapter 4: Theatre in the virtual day and age Abstract: Conclusion Note Part 3: Experiencing virtual spaces Chapter 5: Two models to conceptualize space Abstract: Living in virtual spaces The experience of spatiality Emotional agency in virtual spaces The engagement of belief To Activity Theory and beyond Chapter 6: Other spaces, and other ways of making sense of them Abstract: Entering into a world of make-believe Neither here nor there - the state of metaxis Passing between: crossing the threshold between realities More spin on the concept: the dichotomy between apparent and actual intent Chapter 7: First, second, third and fourth places - making extra sense of space Abstract: Chapter 8: Virtual worlds in education Abstract: The status of virtual worlds c. 2010 Conclusion Part 4: Making sense of space - the practitioner perspective Chapter 9: Moving towards the alien 'other' ... Abstract: Conclusion Part 5: Conclusion Chapter 10: The future of spaces - physical or virtual? Abstract: Digital to virtual: is cyberspace a space? Moving from physical to virtual: losses and gains Psychological and perceptual immersion in physical, virtual and augmented realities Learning in virtual worlds Communicating history in virtual worlds Communicating performance in virtual worlds Is the future 'phyrtual'? Glossary References Index

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