Making sense of space : the design and experience of virtual spaces as a tool for communication
著者
書誌事項
Making sense of space : the design and experience of virtual spaces as a tool for communication
(Chandos information professional series)
Chandos Pub., 2014
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注記
Includes bibliographical references (p. 171-183) and index
内容説明・目次
内容説明
The use of Virtual Worlds (VWs) has increased in the last decade. VWs are used for communication, education, community building, creative arts, and more. A good deal of research has been conducted into learning and VWs, but other areas remain ripe for investigation. Factors from technological platforms to the nature and conventions of the communities that use VWs must be considered, in order to achieve the best possible interaction between virtual spaces and their users. Making Sense of Space focuses on the background to these issues, describing a range of case studies conducted by the authors. The book investigates the innovative and creative ways designers employ VWs for research, performance-making, and audience engagement. Secondly, it looks into how educators use these spaces to support their teaching practice. Lastly, the book examines the potential of VWs as new methods of communication, and the ways they are changing our perception of reality. This book is structured into four chapters. An introduction provides a history and outline of important themes for VWs, and subsequent chapters consider the design of virtual spaces, experience of virtual spaces, and communication in virtual spaces.
目次
List of figures
Acknowledgements
About the authors
Introduction
Part 1: Spaces, presence, realities ...
Chapter 1: Remediating technology, translating experience, immersing in spaces
Abstract:
A history of virtual spaces and definitions of basic terms
Spaces in virtual and augmented reality: an explanation of the concept of telepresence and mixed reality
Cultural use of cyberspace - paradigms of digital reality
Remediation and translation: the different theoretical approaches adopted in this book
Conclusion
Part 2: Creating virtual spaces
Chapter 2: Virtual spaces - 'work-in-progress': software, devices and design principles
Abstract:
Chapter 3: Art, history and culture in digital spaces
Abstract:
Chapter 4: Theatre in the virtual day and age
Abstract:
Conclusion
Note
Part 3: Experiencing virtual spaces
Chapter 5: Two models to conceptualize space
Abstract:
Living in virtual spaces
The experience of spatiality
Emotional agency in virtual spaces
The engagement of belief
To Activity Theory and beyond
Chapter 6: Other spaces, and other ways of making sense of them
Abstract:
Entering into a world of make-believe
Neither here nor there - the state of metaxis
Passing between: crossing the threshold between realities
More spin on the concept: the dichotomy between apparent and actual intent
Chapter 7: First, second, third and fourth places - making extra sense of space
Abstract:
Chapter 8: Virtual worlds in education
Abstract:
The status of virtual worlds c. 2010
Conclusion
Part 4: Making sense of space - the practitioner perspective
Chapter 9: Moving towards the alien 'other' ...
Abstract:
Conclusion
Part 5: Conclusion
Chapter 10: The future of spaces - physical or virtual?
Abstract:
Digital to virtual: is cyberspace a space?
Moving from physical to virtual: losses and gains
Psychological and perceptual immersion in physical, virtual and augmented realities
Learning in virtual worlds
Communicating history in virtual worlds
Communicating performance in virtual worlds
Is the future 'phyrtual'?
Glossary
References
Index
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