Brilliant ideas for using ICT in the inclusive classroom
Author(s)
Bibliographic Information
Brilliant ideas for using ICT in the inclusive classroom
(A David Fulton book)
Routledge, 2015
2nd ed
- : pbk
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Note
Published in association with the National Association for Special Educational Needs (nasen)
Includes index
Description and Table of Contents
Description
Runner up in Teach Secondary's Technology and Innovation Awards 2014 sponsored by Lego, Brilliant Ideas for using ICT in the Inclusive Classroom provides lots of simple practical ideas showing teachers and support staff how they can use ICT to boost the achievement of all pupils.
How can you use ICT to boost the achievement of all your pupils?
This practical teachers' guide will help you to unlock the enormous potential of new technology in order to enhance pupils' learning, particularly for young people with additional needs. Written by two of the UK's leading technology experts, this invaluable and newly updated resource will enable you to use ICT effectively to make lessons more accessible, motivating and fun.
With fifty illustrated case studies and twenty starter activities, this practical resource will help you to introduce new technology into the inclusive classroom. It has been specifically designed to help develop your pupils' key skills, such as problem solving, developing concepts and communicating to different audiences. In each activity, the authors show why and how a particular resource was used and show how similar techniques can be implemented to open up the curriculum to your learners.
The authors include timely and realistic advice on how to use a range of technologies from the cheap and cheerful - and even free - to more sophisticated and specialist packages. Find out about:
Apps
Blogging
Digital animation
Podcasting
Digital storytelling
Wikis
Geocaching
Coding
Games and gaming
Sat nav
Art packages
Twitter
Whether you're already techno-savvy or looking to get started with ICT, this book is full of brilliant ideas on how to engage learners of all abilities using technology. If you're looking for inspiration on how to integrate creative uses of ICT with the curriculum, this book will prove invaluable.
Table of Contents
Part 1: Brilliant Ideas
1 A tale of Tigtag, iPads and invertebrates
2 Disney and Spielberg need to look to their laurels
3 Visit museums online and become a Caboodle curator!
4 Taking a dip in the summer months
5 Using the technology to teach touch typing
6 Androids and CapturaTalk narrow the achievement gap
7 Put comics in the mix: improving narrative skills
8 Blogging widens horizons
9 Digital video for life stories
10 Tell me all about it: recording pupils' voices in place of writing!
11 Living on a Prayer with Gigajam
12 Mathletics: bringing a competitive edge to maths learning
13 Chatting about Miss Havisham
14 iMovie supports the curriculum
15 Choosing wisely
16 Radio freedom: make a podcast and take control of the airwaves!
17 Listen and learn with Audio Notetaker
18 Yes, Wii can: turn-taking and getting fit
19 Band identity: music and marketing
20 Relieving the pressure of examinations
21 Quite Remarkable QR codes on the LearnPad
22 The art of the matter
23 Not just an open book
24 Twitter brings in virtual visitors
25 High tech hide and seek
26 Coping with chaos in the classroom
27 No need to blow it up
28 Creating a communication-friendly environment with symbols
29 Visualiser brings classwork into focus
30 Using a TomTom to make sense of the world
31 Get the monsters reading
32 Memory matters
33 Money, money, money
34 Using online video to bring citizenship to life
35 Resounding success: audio in the inclusive classroom
36 Dawn of the machines
37 Lights, action, sing karaoke?
38 Accessible music in a cube
39 A Word to the Wize
40 Making school app-propriate
41 Writing in code
42 The crazy gerbil
43 Poetry pleases thanks to Clicker
44 Video ipads and early years
45 A mobile phone can be the perfect safety net for vulnerable pupils
46 A picture is worth so much more than a thousand words
47 Mapping a child's ability
48 'Come on you lazy lot, let's go adventuring!'
49 Making child's play of numbers
50 What happens to hot ice cream?
by "Nielsen BookData"