書誌事項

Core Java

Cay S. Horstmann

Prentice Hall, c2016

10th ed

  • v. 1 : pbk

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この図書・雑誌をさがす

注記

Includes index

収録内容

  • v. 1. Fundamentals

内容説明・目次

内容説明

Core Java (R) has long been recognized as the leading, no-nonsense tutorial and reference for experienced programmers who want to write robust Java code for real-world applications. Now, Core Java (R), Volume I-Fundamentals, Tenth Edition, has been extensively updated to reflect the most eagerly awaited and innovative version of Java in years: Java SE 8. Rewritten and reorganized to illuminate new Java SE 8 features, idioms, and best practices, it contains hundreds of example programs-all carefully crafted for easy understanding and practical applicability. Writing for serious programmers solving real-world problems, Cay Horstmann helps you achieve a deep understanding of the Java language and library. In this first volume of the two-volume work, Horstmann focuses on fundamental language concepts and the foundations of modern user interface programming. You'll find in-depth coverage of topics ranging from Java object-oriented programming to generics, collections, lambda expressions, Swing UI design, and the latest approaches to concurrency and functional programming. This guide will help you Leverage your existing programming knowledge to quickly master core Java syntax Understand how encapsulation, classes, and inheritance work in Java Master interfaces, inner classes, and lambda expressions for functional programming Improve program robustness with exception handling and effective debugging Write safer, more readable programs with generics and strong typing Use pre-built collections to collect multiple objects for later retrieval Master concurrent programming techniques from the ground up Build modern cross-platform GUIs with standard Swing components Deploy configurable applications and applets, and deliver them across the Internet Simplify concurrency and enhance performance with new functional techniques If you're an experienced programmer moving to Java SE 8, Core Java (R), Tenth Edition, will be your reliable, practical companion-now and for many years to come. Look for the companion volume, Core Java (R), Volume II-Advanced Features, Tenth Edition (ISBN-13: 978-0-13-417729-8), for coverage of Java 8 streams, input and output, XML, databases, annotations, and other advanced topics. Register your product or convenient access to downloads, updates, and corrections as they become available. See inside the book for information.

目次

Preface xix Acknowledgments xxv Chapter 1: An Introduction to Java 1 1.1 Java as a Programming Platform 1 1.2 The Java "White Paper" Buzzwords 2 1.3 Java Applets and the Internet 8 1.4 A Short History of Java 10 1.5 Common Misconceptions about Java 13 Chapter 2: The Java Programming Environment 17 2.1 Installing the Java Development Kit 18 2.2 Using the Command-Line Tools 23 2.3 Using an Integrated Development Environment 26 2.4 Running a Graphical Application 30 2.5 Building and Running Applets 33 Chapter 3: Fundamental Programming Structures in Java 41 3.1 A Simple Java Program 42 3.2 Comments 46 3.3 Data Types 47 3.4 Variables 53 3.5 Operators 56 3.6 Strings 65 3.7 Input and Output 78 3.8 Control Flow 89 3.9 Big Numbers 108 3.10 Arrays 111 Chapter 4: Objects and Classes 129 4.1 Introduction to Object-Oriented Programming 130 4.2 Using Predefined Classes 135 4.3 Defining Your Own Classes 145 4.4 Static Fields and Methods 158 4.5 Method Parameters 164 4.6 Object Construction 171 4.7 Packages 182 4.8 The Class Path 190 4.9 Documentation Comments 194 4.10 Class Design Hints 200 Chapter 5: Inheritance 203 5.1 Classes, Superclasses, and Subclasses 204 5.2 Object: The Cosmic Superclass 228 5.3 Generic Array Lists 244 5.4 Object Wrappers and Autoboxing 252 5.5 Methods with a Variable Number of Parameters 256 5.6 Enumeration Classes 258 5.7 Reflection 260 5.8 Design Hints for Inheritance 283 Chapter 6: Interfaces, Lambda Expressions, and Inner Classes 287 6.1 Interfaces 288 6.2 Examples of Interfaces 302 6.3 Lambda Expressions 314 6.4 Inner Classes 329 6.5 Proxies 350 Chapter 7: Exceptions, Assertions, and Logging 357 7.1 Dealing with Errors 358 7.2 Catching Exceptions 367 7.3 Tips for Using Exceptions 381 7.4 Using Assertions 384 7.5 Logging 389 7.6 Debugging Tips 409 Chapter 8: Generic Programming 415 8.1 Why Generic Programming? 416 8.2 Defining a Simple Generic Class 418 8.3 Generic Methods 421 8.4 Bounds for Type Variables 422 8.5 Generic Code and the Virtual Machine 425 8.6 Restrictions and Limitations 430 8.7 Inheritance Rules for Generic Types 440 8.8 Wildcard Types 442 8.9 Reflection and Generics 450 Chapter 9: Collections 459 9.1 The Java Collections Framework 460 9.2 Concrete Collections 472 9.3 Maps 497 9.4 Views and Wrappers 509 9.5 Algorithms 517 9.6 Legacy Collections 528 Chapter 10: Graphics Programming 537 10.1 Introducing Swing 538 10.2 Creating a Frame 543 10.3 Positioning a Frame 546 10.4 Displaying Information in a Component 554 10.5 Working with 2D Shapes 560 10.6 Using Color 569 10.7 Using Special Fonts for Text 573 10.8 Displaying Images 582 Chapter 11: Event Handling 587 11.1 Basics of Event Handling 587 11.2 Actions 607 11.3 Mouse Events 616 11.4 The AWT Event Hierarchy 624 Chapter 12: User Interface Components with Swing 629 12.1 Swing and the Model-View-Controller Design Pattern 630 12.2 Introduction to Layout Management 638 12.3 Text Input 648 12.4 Choice Components 657 12.5 Menus 678 12.6 Sophisticated Layout Management 699 12.7 Dialog Boxes 730 12.8 Troubleshooting GUI Programs 770 Chapter 13: Deploying Java Applications 779 13.1 JAR Files 780 13.2 Storage of Application Preferences 788 13.3 Service Loaders 800 13.4 Applets 802 13.5 Java Web Start 824 Chapter 14: Concurrency 839 14.1 What Are Threads? 840 14.2 Interrupting Threads 851 14.3 Thread States 855 14.4 Thread Properties 858 14.5 Synchronization 862 14.6 Blocking Queues 898 14.7 Thread-Safe Collections 905 14.8 Callables and Futures 915 14.9 Executors 920 14.10 Synchronizers 934 14.11 Threads and Swing 937 Appendix 953 Index 957

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