Games | game design | game studies : an introduction

Author(s)

Bibliographic Information

Games | game design | game studies : an introduction

Gundolf S. Freyermuth ; with contributions by André Czauderna, Nathalie Pozzi and Eric Zimmerman

(Media studies)

Transcript, c2015

Available at  / 1 libraries

Search this Book/Journal

Description and Table of Contents

Description

How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop?Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. Freyermuth's introduction outlines the media-historical development phases of analog and digital games, the history and artistic practices of game design, as well as the history, academic approaches, and most important research topics of game studies.With contributions by Andre Czauderna, Nathalie Pozzi and Eric Zimmerman.

by "Nielsen BookData"

Related Books: 1-1 of 1

Details

  • NCID
    BB22105998
  • ISBN
    • 9783837629835
  • LCCN
    2015474985
  • Country Code
    gw
  • Title Language Code
    eng
  • Text Language Code
    eng
  • Place of Publication
    Bielefeld
  • Pages/Volumes
    290 p.
  • Size
    23 cm
  • Classification
  • Subject Headings
  • Parent Bibliography ID
Page Top