Game changer : the technoscientific revolution in sports

書誌事項

Game changer : the technoscientific revolution in sports

Rayvon Fouché

Johns Hopkins University Press, c2017

大学図書館所蔵 件 / 4

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注記

Includes bibliographical references and index

内容説明・目次

内容説明

We like to think of sports as elemental: strong bodies trained to overcome height, weight, distance; the thrill of earned victory or the agony of defeat in a contest decided on a level playing field. But in Game Changer, Rayvon Fouche argues that sports have been radically shaped by an explosion of scientific and technological advances in materials, training, nutrition, and medicine dedicated to making athletes stronger and faster. Technoscience, as Fouche dubs it, increasingly gives the edge (however slight) to the athlete with the latest gear, the most advanced training equipment, or the performance-enhancing drugs that are hardest to detect. In this revealing book, Fouche examines a variety of sports paraphernalia and enhancements, from fast suits, athletic shoes, and racing bicycles to basketballs and prosthetic limbs. He also takes a hard look at gender verification testing, direct drug testing, and the athlete biological passport in an attempt to understand the evolving place of technoscience across sport. In this book, Fouche: * Examines the relationship among sport, science, and technology* Considers what is at stake in defining sporting culture by its scientific knowledge and technology* Provides readers and students with an informative and engagingly written study Focusing on well-known athletes, including Michael Phelps, Oscar Pistorius, Caster Semenya, Usain Bolt, and Lance Armstrong, Fouche argues that technoscience calls into question the integrity of games, records, and our bodies themselves. He also touches on attempts by sporting communities to regulate the use of technology, from elite soccer's initial reluctance to utilize goal-line technology to automobile racing's endless tweaking of regulatory formulas in an attempt to blur engineering potency and reclaim driver skill and ability. Game Changer will change the way you look at sports-and the outsized impact technoscience has on them.

目次

AcknowledgmentsIntroduction: Sports, Bodies, and Technoscience1: Black is the New Fast: Swimsuit Technoscience and the Recalibration of Elite Swimming2: Gearing up for the Game: Equipment as a Shaper of Sport3: Disabled, Superabled, or Normal: Oscar Pistorius and Physical Augmentation4: "I Know One When I See One": Sport and Sex Identification in an Age of Gender Mutability5: The Parable of a Cancer Jesus: Lance Armstrong and the Failure of Direct Drug Testing6: "May I See Your Passport?": The Athlete Biological Passport as a Technology of ControlConclusion: Body/Motor/Machine: The Future of Technology and SportNotesIndex

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