Expert F# 4.0
著者
書誌事項
Expert F# 4.0
(Books for professionals by professionals)(The expert's voice in F#)
Apress , Springer Science+Business Media [distributor], c2015
4th ed
- : pbk.
大学図書館所蔵 全1件
  青森
  岩手
  宮城
  秋田
  山形
  福島
  茨城
  栃木
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  埼玉
  千葉
  東京
  神奈川
  新潟
  富山
  石川
  福井
  山梨
  長野
  岐阜
  静岡
  愛知
  三重
  滋賀
  京都
  大阪
  兵庫
  奈良
  和歌山
  鳥取
  島根
  岡山
  広島
  山口
  徳島
  香川
  愛媛
  高知
  福岡
  佐賀
  長崎
  熊本
  大分
  宮崎
  鹿児島
  沖縄
  韓国
  中国
  タイ
  イギリス
  ドイツ
  スイス
  フランス
  ベルギー
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  スウェーデン
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注記
Includes index
内容説明・目次
内容説明
Learn from F#'s inventor to become an expert in the latest version of
this powerful programming language so you can seamlessly integrate
functional, imperative, object-oriented, and query programming style
flexibly and elegantly to solve any programming problem. Expert F# 4.0
will help you achieve unrivaled levels of programmer productivity and
program clarity across multiple platforms including Windows, Linux,
Android, OSX, and iOS as well as HTML5 and GPUs.
F# 4.0 is a
mature, open source, cross-platform, functional-first programming
language which empowers users and organizations to tackle complex
computing problems with simple, maintainable, and robust code.
Expert F# 4.0 is:
A comprehensive guide to the latest version of F# by the inventor of the language
A treasury of F# techniques for practical problem-solving
An in-depth case book of F# applications and F# 4.0 concepts, syntax, and features
Written
by F#'s inventor and two major F# community members, Expert F# 4.0 is a
comprehensive and in-depth guide to the language and its use. Designed
to help others become experts, the book quickly yet carefully describes
the paradigms supported by F# language, and then shows how to use F#
elegantly for a practical web, data, parallel and analytical programming
tasks.
The world's experts in F# show you how to program in F# the way they do!
目次
1. Introduction
2. Your First F# Program - Getting Started With F#
3. Introducing Functional Programming
4. Introducing Imperative Programming
5. Understanding Types in Functional Programming
6. Programming with Objects
7. Encapsulating and Organizing Your Code
8. Working with Textual Data
9. Working with Sequences and Structured Data
10. Data Analytics, Numeric Programming, and Charting
11. Reactive, Asynchronous, and Parallel Programming
12. Symbolic Programming with Structured Data
13. Integrating External Data and Services
14. Building Smart Web Applications
15. Visualization and Graphical User Interfaces
16. Language-Oriented Programmig
17. Libraries and Interoperability
18. Developing and Testing F# Code
19. Designing F# Libraries
Appendix
「Nielsen BookData」 より