Super Power, Spoony Bards, and Silverware : the Super Nintendo Entertainment System
Author(s)
Bibliographic Information
Super Power, Spoony Bards, and Silverware : the Super Nintendo Entertainment System
(Platform studies / Ian Bogost and Nick Montfort, editors)
The MIT Press, 2017
- : hard
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Note
Includes bibliographical references (p. 203-220) and index
Summary: "While there have been a great many triumphs written about video games (the first game developed jointly by MIT and Harvard; the wild success of Pong at a rather seedy bar in Sunnyvale, CA; the Golden Age of Videogames; and the growing prominence of video games over screen-based entertainment mediums), there of course had to be failures and the Nintendo SNES (Super Nintendo Entertainment System) was the beginning of Nintendo's downfall. This is a book about Nintendo, and how it lived the "16-bit console wars" that saw it go from being the undisputed industry leader in the 8-bit generation of consoles with more than a 90% market share in 1989 to a marginally leading top player with a 60% share of the video game market at the end of the 16-bit console war, and all the way down to its Nintendo 64 selling a little less than one-third as many units as Sony's dominating PlayStation console. (Malik 1997) Ultimately, it is a critical history of Nintendo's fall from grace, from the height of a period I dub th
Contents of Works
- Introduction: Welcome to the Dark Side
- Establishing the Nintendo Economic System (NES)
- Minutes to midnight : devising and launching a platform
- Now You're Playing with Power of Super Power
- Beyond Bits and Pixels: Inside the Technology
- The Race to 3D
- The American Video Game Renessance
- The CD-Rom That Would Not Be
- Conclusion: Silver Linings and Golden Dawns
Description and Table of Contents
Description
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