Sams teach yourself C++ in one hour a day

著者

    • Rao, Siddhartha

書誌事項

Sams teach yourself C++ in one hour a day

Siddhartha Rao

Sams, c2017

8th ed

大学図書館所蔵 件 / 3

この図書・雑誌をさがす

注記

"New C++14 & C++17 coverage"--Cover

Index: p. [763]-774

内容説明・目次

内容説明

In just one hour a day, you'll have all the skills you need to begin programming in C++. With this complete tutorial, you'll quickly master the basics, and then move on to more advanced features and concepts. Completely updated for the C++14 standard, with a preview of C++17, this book presents the language from a practical point of view, helping you learn how to use C++ to create faster, simpler, and more efficient C++ applications. Master the fundamentals of C++ and object-oriented programming Understand how C++ features help you write compact and efficient code using concepts such as lambda expressions, move constructors, and assignment operators Learn best practices and avoid pitfalls via useful Do's and Don'ts Learn the Standard Template Library, including containers and algorithms used in most real-world C++ applications Test your knowledge and expertise with exercises at the end of every lesson Learn on your own time, at your own pace: No previous programming experience required Write fast and powerful C++ programs, compile the source code, and create executable files Learn object-oriented programming concepts such as encapsulation, abstraction, inheritance, and polymorphism Use the Standard Template Library's algorithms and containers to write feature-rich yet stable C++ applications Learn how automatic type deduction helps simplify C++ code Develop sophisticated programming techniques using lambda expressions, smart pointers, and move constructors Master the features of C++ by learning from programming experts Learn C++ features that allow you to program compact and high-performance C++ applications Preview what's new in C++17 Contents at a Glance Part I: The Basics Lesson 1: Getting Started Lesson 2: The Anatomy of a C++ Program Lesson 3: Using Variables, Declaring Constants Lesson 4: Managing Arrays and Strings Lesson 5: Working with Expressions, Statements, and Operators Lesson 6: Controlling Program Flow Lesson 7: Organizing Code with Functions Lesson 8: Pointers and References Explained Part II: Fundamentals of Object-Oriented C++ Programming Lesson 9: Classes and Objects Lesson 10: Implementing Inheritance Lesson 11: Polymorphism Lesson 12: Operator Types and Operator Overloading Lesson 13: Casting Operators Lesson 14: An Introduction to Macros and Templates Part III: Learning the Standard Template Library (STL) Lesson 15: An Introduction to the Standard Template Library Lesson 16: The STL String Class Lesson 17: STL Dynamic Array Classes Lesson 18: STL list and forward_list Lesson 19: STL Set Classes Lesson 20: STL Map Classes Part IV: More STL Lesson 21: Understanding Function Objects Lesson 22: Lambda Expressions Lesson 23: STL Algorithms Lesson 24: Adaptive Containers: Stack and Queue Lesson 25: Working with Bit Flags Using STL Part V: Advanced C++ Concepts Lesson 26: Understanding Smart Pointers Lesson 27: Using Streams for Input and Output Lesson 28: Exception Handling Lesson 29: Going Forward Part VI: Appendixes Appendix A: Working with Numbers: Binary and Hexadecimal Appendix B: C++ Keywords Appendix C: Operator Precedence Appendix D: ASCII Codes Appendix E: Answers

目次

Part I: The Basics Lesson 1: Getting Started A Brief History of C++ Connection to C Advantages of C++ Evolution of the C++ Standard Who Uses Programs Written in C++? Programming a C++ Application Steps to Generating an Executable Analyzing Errors and "Debugging" Integrated Development Environments Programming Your First C++ Application Building and Executing Your First C++ Application Understanding Compiler Errors What's New in C++? Lesson 2: The Anatomy of a C++ Program Parts of the Hello World Program Preprocessor Directive #include The Body of Your Program main() Returning a Value The Concept of Namespaces Comments in C++ Code Functions in C++ Basic Input Using std::cin and Output Using std::cout Lesson 3: Using Variables, Declaring Constants What Is a Variable? Memory and Addressing in Brief Declaring Variables to Access and Use Memory Declaring and Initializing Multiple Variables of a Type Understanding the Scope of a Variable Global Variables Naming Conventions Common Compiler-Supported C++ Variable Types Using Type bool to Store Boolean Values Using Type char to Store Character Values The Concept of Signed and Unsigned Integers Signed Integer Types short, int, long, and long long Unsigned Integer Types unsigned short, unsigned int, unsigned long, and unsigned long long Avoid Overflow Errors by Selecting Correct Data Types Floating-Point Types float and double Determining the Size of a Variable Using sizeof Avoid Narrowing Conversion Errors by Using List Initialization Automatic Type Inference Using auto Using typedef to Substitute a Variable's Type What Is a Constant? Literal Constants Declaring Variables as Constants Using const Constant Expressions Using constexpr Enumerations Defining Constants Using #define Keywords You Cannot Use as Variable or Constant Names Lesson 4: Managing Arrays and Strings What Is an Array? The Need for Arrays Declaring and Initializing S

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