Visual research : an introduction to research methodos in graphic design

著者
書誌事項

Visual research : an introduction to research methodos in graphic design

Ian Noble and Russell Bestley ; [foreword by Ellen Lupton]

(Required reading range, . Course reader)

Bloomsbury Visual Arts, 2018, c2016

3rd ed

  • : pb

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注記

"First published 2016"--P. facing t.p

Includes bibliographical references (p. 218) and index

内容説明・目次

内容説明

Packed with more than 200 colour illustrations, Visual Research explores a range of research methods that can be used by graphic designers and visual communicators in the development of clear and purposeful design solutions. The book introduces key terms and theories that underlie design research; examining the importance of visual grammar and design literacy, audience, communication theory and semiotics. Each chapter features case studies that demonstrate how the use of research methods can form the basis of effective visual communication and design problem solving, eschewing end product analysis for a discussion of the way research feeds into the design process. The third edition features new case studies in each chapter, updated design exercises and a new chapter on design-led tools and information design methods, in relation to both print and on-screen design.

目次

Foreword Introduction 1. How and why? Research Methodologies Process and Product Design Commentators Key Concepts: The Designer as Author Case Study Design exercises 2. Design Literacy Visual literacy in Design Practice Key Concepts: Connotation and Denotation Case Study Design exercises. 3. Analysis and Proposition Research and Design Feedback and Evaluation Language and Identities Key Concepts - Rhetoric Key Concepts - Structuralism and Semiotics Case Study Design exercises 4. Visual Tools of Inquiry Design-led research tools Case Study Design exercises 5. Theory in Practice Engaging with Visual Research Graphic Authorship Key Concepts - Post-structuralism Key Concepts - Rubbish Theory Case Study Design exercises 6. Audience and Message Receiving End The Construction of Meaning Two-way Communication Key Concepts - Fitness Landscape Case Study Design exercises 7. Process and Materials Practical Considerations Tactility and Usability Key Concepts - Affordance Case Study Design exercises 8. Synthesis The Process of Synthesis Key Concepts - Modernism and Postmodernism Case Study Design exercises Online Resources Further Reading Index Picture Credits Acknowledgements

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