Beginning Python : from novice to professional
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Bibliographic Information
Beginning Python : from novice to professional
(Books for professionals by professionals)
Apress, c2017
3rd ed
- : pbk
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Includes index
Description and Table of Contents
Description
Gain a fundamental understanding of Python's syntax and features with this up-to-date introduction and practical reference. Covering a wide array of Python-related programming topics, including addressing language internals, database integration, network programming, and web services, you'll be guided by sound development principles. Ten accompanying projects will ensure you can get your hands dirty in no time.
Updated to reflect the latest in Python programming paradigms and several of the most crucial features found in Python 3, Beginning Python also covers advanced topics such as extending Python and packaging/distributing Python applications.
What You'll Learn
Become a proficient Python programmer by following along with a friendly, practical guide to the language's key features
Write code faster by learning how to take advantage of advanced features such as magic methods, exceptions, and abstraction
Gain insight into modern Python programming paradigms including testing, documentation, packaging, and distribution
Learn by following along with ten interesting projects, including a P2P file-sharing application, chat client, video game, remote text editor, and more
Who This Book Is For
Programmers, novice and otherwise, seeking a comprehensive introduction to the Python programming language.
Table of Contents
Ch. 1 Instant hacking : the basicsCh. 2 Lists and tuples
Ch. 3 Working with strings
Ch. 4 Dictionaries : when indices won't do
Ch. 5 Conditionals, loops, and some other statements
Ch. 6 Abstraction
Ch. 7 More abstraction
Ch. 8 Exceptions
Ch. 9 Magic methods, properties, and iterators
Ch. 10 Batteries included
Ch. 11 Files and stuff
Ch. 12 Graphical user interfaces
Ch. 13 Database support
Ch. 14 Network programming
Ch. 15 Python and the Web
Ch. 16 Testing, 1-2-3
Ch. 17 Extending Python
Ch. 18 Packaging your programs
Ch. 19 Playful programming
Ch. 20 Project 1 : instant markup
Ch. 21 Project 2 : painting a pretty picture
Ch. 22 Project 3 : XML for all occasions
Ch. 23 Project 4 : in the news
Ch. 24 Project 5 : a virtual tea party
Ch. 25 Project 6 : remote editing with CGI
Ch. 26 Project 7 : your own bulletin board
Ch. 27 Project 8 : file sharing with XML-RPC
Ch. 28 Project 9 : file sharing II - now with GUI!
Ch. 29 Project 10 : do-it-yourself arcade game
Appendix A : The Short Version
Appendix B : Python Reference
by "Nielsen BookData"