Beginning Python : from novice to professional

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Beginning Python : from novice to professional

Magnus Lie Hetland

(Books for professionals by professionals)

Apress, c2017

3rd ed

  • : pbk

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Includes index

Description and Table of Contents

Description

Gain a fundamental understanding of Python's syntax and features with this up-to-date introduction and practical reference. Covering a wide array of Python-related programming topics, including addressing language internals, database integration, network programming, and web services, you'll be guided by sound development principles. Ten accompanying projects will ensure you can get your hands dirty in no time. Updated to reflect the latest in Python programming paradigms and several of the most crucial features found in Python 3, Beginning Python also covers advanced topics such as extending Python and packaging/distributing Python applications. What You'll Learn Become a proficient Python programmer by following along with a friendly, practical guide to the language's key features Write code faster by learning how to take advantage of advanced features such as magic methods, exceptions, and abstraction Gain insight into modern Python programming paradigms including testing, documentation, packaging, and distribution Learn by following along with ten interesting projects, including a P2P file-sharing application, chat client, video game, remote text editor, and more Who This Book Is For Programmers, novice and otherwise, seeking a comprehensive introduction to the Python programming language.

Table of Contents

Ch. 1 Instant hacking : the basicsCh. 2 Lists and tuples Ch. 3 Working with strings Ch. 4 Dictionaries : when indices won't do Ch. 5 Conditionals, loops, and some other statements Ch. 6 Abstraction Ch. 7 More abstraction Ch. 8 Exceptions Ch. 9 Magic methods, properties, and iterators Ch. 10 Batteries included Ch. 11 Files and stuff Ch. 12 Graphical user interfaces Ch. 13 Database support Ch. 14 Network programming Ch. 15 Python and the Web Ch. 16 Testing, 1-2-3 Ch. 17 Extending Python Ch. 18 Packaging your programs Ch. 19 Playful programming Ch. 20 Project 1 : instant markup Ch. 21 Project 2 : painting a pretty picture Ch. 22 Project 3 : XML for all occasions Ch. 23 Project 4 : in the news Ch. 24 Project 5 : a virtual tea party Ch. 25 Project 6 : remote editing with CGI Ch. 26 Project 7 : your own bulletin board Ch. 27 Project 8 : file sharing with XML-RPC Ch. 28 Project 9 : file sharing II - now with GUI! Ch. 29 Project 10 : do-it-yourself arcade game Appendix A : The Short Version Appendix B : Python Reference

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