Creating augmented and virtual realities : theory and practice for next-generation spatial computing

著者

    • Pangilinan, Erin
    • Lukas, Steve
    • Mohan, Vasanth
    • Parisi, Tony

書誌事項

Creating augmented and virtual realities : theory and practice for next-generation spatial computing

edited by Erin Pangilinan, Steve Lukas, and Vasanth Mohan [foreword by John Maeda, aferword by Tony Parisi]

O'Reilly, 2019

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注記

Includes bibliographical references and index

内容説明・目次

内容説明

Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance. In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills. Through step-by-step tutorials, you'll learn how to build practical applications and experiences grounded in theory and backed by industry use cases. In each section of the book, industry specialists, including Timoni West, Victor Prisacariu, and Nicolas Meuleau, join the authors to explain the technology behind spatial computing. In three parts, this book covers: Art and design: Explore spatial computing and design interactions, human-centered interaction and sensory design, and content creation tools for digital art Technical development: Examine differences between ARKit, ARCore, and spatial mapping-based systems; learn approaches to cross-platform development on head-mounted displays Use cases: Learn how data and machine learning visualization and AI work in spatial computing, training, sports, health, and other enterprise applications

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詳細情報

  • NII書誌ID(NCID)
    BB2887396X
  • ISBN
    • 9781492044192
  • 出版国コード
    us
  • タイトル言語コード
    eng
  • 本文言語コード
    eng
  • 出版地
    Sebastopol
  • ページ数/冊数
    xxvi, 340 p.
  • 大きさ
    24 cm
  • 分類
  • 件名
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