Music in the role-playing game : heroes & harmonies
著者
書誌事項
Music in the role-playing game : heroes & harmonies
(Routledge music and screen media series)
Routledge, 2020
- : pbk
大学図書館所蔵 全2件
  青森
  岩手
  宮城
  秋田
  山形
  福島
  茨城
  栃木
  群馬
  埼玉
  千葉
  東京
  神奈川
  新潟
  富山
  石川
  福井
  山梨
  長野
  岐阜
  静岡
  愛知
  三重
  滋賀
  京都
  大阪
  兵庫
  奈良
  和歌山
  鳥取
  島根
  岡山
  広島
  山口
  徳島
  香川
  愛媛
  高知
  福岡
  佐賀
  長崎
  熊本
  大分
  宮崎
  鹿児島
  沖縄
  韓国
  中国
  タイ
  イギリス
  ドイツ
  スイス
  フランス
  ベルギー
  オランダ
  スウェーデン
  ノルウェー
  アメリカ
注記
Includes indexes
内容説明・目次
内容説明
Music in the Role-Playing Game: Heroes & Harmonies offers the first scholarly approach focusing on music in the broad class of video games known as role-playing games, or RPGs. Known for their narrative sophistication and long playtimes, RPGs have long been celebrated by players for the quality of their cinematic musical scores, which have taken on a life of their own, drawing large audiences to live orchestral performances.
The chapters in this volume address the role of music in popular RPGs such as Final Fantasy and World of Warcraft, delving into how music interacts with the gaming environment to shape players' perceptions and engagement. The contributors apply a range of methodologies to the study of music in this genre, exploring topics such as genre conventions around music, differences between music in Japanese and Western role-playing games, cultural representation, nostalgia, and how music can shape deeply personal game experiences.
Music in the Role-Playing Game expands the growing field of studies of music in video games, detailing the considerable role that music plays in this modern storytelling medium, and breaking new ground in considering the role of genre. Combining deep analysis with accessible personal accounts of authors' experiences as players, it will be of interest to students and scholars of music, gaming, and media studies.
目次
List of Figures, Tables, and Musical Examples. Series Foreword.
Prologue: The Journey Begins.
Part I: Magical Melodies 1. Song and the Transition to "Part-Talkie" Japanese Role-Playing Games. 2. "The Things I Do for Lust ...": Humor and Subversion in The Bard's Tale. 3. Mother/EarthBound Zero and the Power of the Naive Aesthetic: No Crying Until the Ending.
Part II: Mystical Metaphors 4. Alien Waves: Sonic Reverberations of the RPG Interface in Lagrange Point. 5. The Penultimate Fantasy: Nobuo Uematsu's Score for Cleopatra no Ma Takara. 6. Music in the Time of Video Games: Spelunking Final Fantasy IV. 7. Operatic Conventions and Expectations in Final Fantasy VI.
Part III: Meaningful Memories 8. Ludomusical Dissonance in Diablo III. 9. A Hidden Harmony: Music Theory Pedagogy and Role-Playing Games. 10. Soundwalking and the Aurality of Stardew Valley: An Ethnography of Listening to and Interacting with Environmental Game Audio. 11. Musical Landscapes in Skyrim. 12. Barriers to Listening in World of Warcraft.Notes on Contributors. Index of Video Games. General Index.
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