FPGAs for software programmers

Author(s)

    • Koch, Dirk
    • Hannig, Frank
    • Ziener, Daniel

Bibliographic Information

FPGAs for software programmers

Dirk Koch, Frank Hannig, Daniel Ziener, editors

Springer, c2016

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Note

Includes bibliographical references and index

Description and Table of Contents

Description

This book makes powerful Field Programmable Gate Array (FPGA) and reconfigurable technology accessible to software engineers by covering different state-of-the-art high-level synthesis approaches (e.g., OpenCL and several C-to-gates compilers). It introduces FPGA technology, its programming model, and how various applications can be implemented on FPGAs without going through low-level hardware design phases. Readers will get a realistic sense for problems that are suited for FPGAs and how to implement them from a software designer's point of view. The authors demonstrate that FPGAs and their programming model reflect the needs of stream processing problems much better than traditional CPU or GPU architectures, making them well-suited for a wide variety of systems, from embedded systems performing sensor processing to large setups for Big Data number crunching. This book serves as an invaluable tool for software designers and FPGA design engineers who are interested in high design productivity through behavioural synthesis, domain-specific compilation, and FPGA overlays. Introduces FPGA technology to software developers by giving an overview of FPGA programming models and design tools, as well as various application examples; Provides a holistic analysis of the topic and enables developers to tackle the architectural needs for Big Data processing with FPGAs; Explains the reasons for the energy efficiency and performance benefits of FPGA processing; Provides a user-oriented approach and a sense for where and how to apply FPGA technology.

Table of Contents

Introduction.- CPUs, GPUs, CGRAs, Vector Processing, Systolic Arrays, FPGAs.- The von Neuman Model versus data stream processing.- FPGAs for software designers.- Languages, libraries, and compilers for specific problems.- Behavioral Compiler Capabilities and optimization strategies.- Mapping Approaches and Tools for Heterogeneous FPGAs.- Automatic Tool Flows.- Design frameworks, tools, and tool interaction.- Hardware Platforms.- Parallel Architectures and Overlays.- FPGA Virtualization.- Applications from a Programmers Point of View.- Future Directions.

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