Wim Delvoye
Author(s)
Bibliographic Information
Wim Delvoye
Snoeck , Royal Museums of Fine Arts of Belgium, c2019
Available at 2 libraries
  Aomori
  Iwate
  Miyagi
  Akita
  Yamagata
  Fukushima
  Ibaraki
  Tochigi
  Gunma
  Saitama
  Chiba
  Tokyo
  Kanagawa
  Niigata
  Toyama
  Ishikawa
  Fukui
  Yamanashi
  Nagano
  Gifu
  Shizuoka
  Aichi
  Mie
  Shiga
  Kyoto
  Osaka
  Hyogo
  Nara
  Wakayama
  Tottori
  Shimane
  Okayama
  Hiroshima
  Yamaguchi
  Tokushima
  Kagawa
  Ehime
  Kochi
  Fukuoka
  Saga
  Nagasaki
  Kumamoto
  Oita
  Miyazaki
  Kagoshima
  Okinawa
  Korea
  China
  Thailand
  United Kingdom
  Germany
  Switzerland
  France
  Belgium
  Netherlands
  Sweden
  Norway
  United States of America
Note
Exhibition catalogue
Published to accompany the exhibition held at Royal Museums of Fine Arts of Belgium, Brussels, Mar. 22-July 21, 2019
Text in French, Ducth and English
Contents of Works
- De l'art et du cochon / François de Coninck
- Go play your video game ! / Pierre-Yves Desaive
Description and Table of Contents
Description
Wim Delvoye, a major figure on the Belgian art scene, is known for his humour, his taste for technological experimentation, and his rich and varied production.
Conceived in close collaboration with the artist, the exhibition by the Royal Museums of Fine Arts of Belgium offers an impressive panorama of his work and emphasises its multidisciplinary aspect.
Wim Delvoye is an attentive observer of his era, exploring the future to uncover upcoming trends, all the while keeping his view solidly anchored in the past and its traditions. Indeed, his art is often a combination of craftsmanship and the most sophisticated industrial manufacturing techniques. In a new way, the exhibition brings together masterpieces from the RMFAB's collection of ancient art with the artist's creations, that were directly inspired by this setting. Another exclusive feature: Wim Delvoye presents his most recent works for the first time to the public. These art works testify to the artist's attentive view of the changes taking place in our hyper-connected societies, where lines between reality and virtual worlds are increasingly blurry.
Text in English, French, and Dutch.
by "Nielsen BookData"