Serious game design and development : technologies for training and learning

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書誌事項

Serious game design and development : technologies for training and learning

[edited by] Jan Cannon-Bowers, Clint Bowers

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Information Science Reference, c2010

  • : hardcover

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注記

Includes bibliographical references (p. 311-340) and index

Summary: "With an increasing use of vido games in various disciplines within the scientific community, this book seeks to understand the nature of effective games and to provide guidance for how best to harness the power of gaming technology to successfully accomplish a more serious goal"--Provided by publisher

内容説明・目次

内容説明

Serious Game Design and Development: Technologies for Training and Learning examines high-tech delivery of pedagogical content in a simulated environment that engenders a deeper learning in an entertaining manner. Containing research from international experts, this leading publication within the field bridges the gap between development and science.

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