Multimedia learning
著者
書誌事項
Multimedia learning
Cambridge University Press, 2021
3rd ed
- : hardback
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注記
Includes bibliographical references and index
内容説明・目次
内容説明
Advances in computer graphic technologies have inspired new efforts to understand the potential of multimedia instruction as a means of promoting human learning. In Multimedia Learning, Third Edition, Richard E. Mayer takes an evidence-based approach to improving education using well-designed multimedia instruction. He reviews 15 principles of multimedia instructional design that are based on more than 200 experimental research studies and grounded in a cognitive theory of how people learn from words and graphics. The result is the latest instalment of what Mayer calls the Cognitive Theory of Multimedia Learning, a theory introduced in previous editions of Multimedia Learning and in The Cambridge Handbook of Multimedia Learning, Second Edition. This edition provides an up-to-date and systematic summary of research studies on multimedia learning, supplemented with complementary evidence from around the globe. It is well-suited to graduate and undergraduate courses in psychology, education, computer science, communication, instructional design, and game design.
目次
- Part I. Introduction to Multimedia Learning: 1. The promise of multimedia learning
- 2. The science of learning: determining how multimedia works
- 3. The science of instruction: determining what works in multimedia learning
- 4. The science assessment: determining what is learned
- 5. Multimedia principle
- Part II. Principles for Reducing Extraneous Processing in Multimedia Learning: 6. Coherence principle
- 7. Signaling principle
- 8. Redundancy principle
- 9. Spatial contiguity principle
- 10. Temporal contiguity principle
- Part III. Principles for Managing Essential Processing in Multimedia Learning: 11. Segmenting principle
- 12. Pre-training principle
- 13. Modality principle
- Part IV. Principles for Fostering Generative Processing in Multimedia Learning: 14. Personalization principle
- 15. Voice principle
- 16. Image principle
- 17. Embodiment principle
- 18. Immersion principle
- 19. Generative activity principle
- Part V. Conclusion: 20. Principles of multimedia design.
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