Developing game sense in physical education and sport

著者

    • Breed, Ray
    • Spittle, Michael

書誌事項

Developing game sense in physical education and sport

Ray Breed, Michael Spittle

Human Kinetics, c2021

  • : pbk

大学図書館所蔵 件 / 2

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注記

Includes bibliographical references and index

内容説明・目次

内容説明

Authors Ray Breed and Michael Spittle, long recognized as experts in the game sense model and teaching games for understanding approach, have created a complete resource for physical educators and coaches of games and team sports. Their new book, Developing Game Sense in Physical Education and Sport, provides both the theoretical foundation and the practical application that teachers and coaches need to confidently teach their students and athletes the skills and game sense they need to successfully compete in games and sports. This text, inspired by the authors' previous book, Developing Game Sense Through Tactical Learning, offers new material since the publication of that 2011 book, particularly in relation to curriculum, assessment, and physical literacy. "Our version of a game sense model has been modified over time and adjusted to meet the changing needs and requirements of learners and programs," Breed says. "This book is an updated and improved variation of our original book, and it will assist teachers and coaches in integrating game sense into their sessions and curricula." Through Developing Game Sense in Physical Education and Sport, teachers and coaches will be able to do the following: Provide a logical sequence and step-by-step instructions for maximal learning, skill transfer, and game skill development Accelerate learning by linking technical, tactical, and strategic similarities in three thematic game categories (There are 19 invasion games, 13 striking and fielding games, and 14 net and wall games.) Save preparation and planning time by using the extensive planning and game implementation resources Set up games with ease and effectively relate game sense concepts by following the 90 illustrations and diagrams created for those purposes The text includes curriculum ideas and specific units for children ages 8 to 16. Unit plan chapters provide six sessions for each of the two skill levels (easy to moderate and moderate to difficult). The book also offers assessment tools and guidance for measuring learning as well as links to different curriculum frameworks. The appendixes supply teachers and coaches with useful tools, including score sheets, performance assessment and self-assessment tools, session plan outlines, and more. Developing Game Sense in Physical Education and Sport takes into account regional differences in the game sense model and teaching games for understanding approach. Its organization will facilitate users' ready application of the material. The text first provides an overview and theoretical framework of the concepts of skill, skill development, game sense, and assessment. It then goes on to explore the links between fundamental motor skills, game sense, and physical literacy. Later chapters offer thematic unit and lesson plans as well as assessment ideas. Practical resources, game ideas and descriptions, and assessment ideas are supplied, along with the practical application of game sense, teaching for skill transfer, structuring games, developing questioning techniques, and organizing sessions. Developing Game Sense in Physical Education and Sport will allow coaches and teachers to develop the tactical, technical, and strategic skills their athletes and students need in game contexts. Coaches and teachers will also be able to help learners develop personal, social, and relationship skills. As a result, learners will be able to more effectively participate in, and enjoy, team games.

目次

Chapter 1. Developing Skill in Games Games for Skill Learning Types of Skill Applying Skills in Games Pedagogical Methods in Games Fundamental Movement Skills and Game Sense Summary Chapter 2. Motor Control, Skill Acquisition and Pedagogy Motor Control Principles Skill Acquisition Principles Pedagogy and Game Sense Summary Chapter 3. The Game Sense Model How Does Game Sense Work? Our Game Sense Model Applying the Game Sense Model The Process of Teaching and Coaching Game Sense Using Game Sense and Dynamic Systems Approaches in Coaching Sport Summary Chapter 4. Developing Physical Literacy and Fundamental Movement Skills Physical Literacy Developing Fundamental Movement Skills Summary Chapter 5. Game Sense Outcomes and Curriculum in Physical Education and Sport Curriculum Frameworks Game Sense in Curriculum Frameworks Applying Game Sense Learning Outcomes to Coaching Sport Summary Chapter 6. A Thematic Approach to Teaching Game Sense Thematic Game Categories Introducing a Thematic Physical Education Curriculum Moving From a Traditional to a Thematic Physical Education Curriculum Summary Chapter 7. Invasion Games What Is an Invasion Game? Planning to Teach or Coach Invasion Games Teaching Strategies for Maximising Learning Applying the Game Sense Model to Invasion Games Game Descriptions Chapter 8. Invasion Games: Unit Plans Invasion Games: Unit 1 Introduction Learning Outcomes Overview of Unit Plan Invasion Games: Unit 1 Sequence Session Plans Invasion Games: Unit 1 Assessment Rubric Invasion Games: Unit 2 Introduction Learning Outcomes Overview of Unit Plan Invasion Games: Unit 2 Sequence Session Plans Invasion Games: Unit 2 Assessment Rubric Chapter 9. Striking and Fielding Games What Are Striking and Fielding Games? Planning to Teach or Coach Striking and Fielding Games Teaching Strategies for Maximising Learning Applying the Game Sense Model to Striking and Fielding Games Game Descriptions Chapter 10. Striking and Fielding Games: Unit Plans Striking and Fielding Games: Unit 1 Introduction Learning Outcomes Overview of Unit Plan Striking and Fielding Games: Unit 1 Sequence Session Plans Striking and Fielding Games: Unit 1 Assessment Rubric Striking and Fielding Games: Unit 2 Introduction Learning Outcomes Overview of Unit Plan Striking and Fielding Games: Unit 2 Sequence Session Plans Striking and Fielding Games: Unit 2 Assessment Rubric Chapter 11. Net and Wall Games What Are Net and Wall Games? Planning to Teach or Coach Net and Wall Games Teaching Strategies for Maximising Learning Applying the Game Sense Model to Net and Wall Games Game Descriptions Chapter 12. Net and Wall Games: Unit Plans Net and Wall Games: Unit 1 Introduction Learning Outcomes Overview of Unit Plan Net and Wall Games: Unit 1 Sequence Session Plans Net and Wall Games: Unit 1 Assessment Rubric Net and Wall Games: Unit 2 Introduction Learning Outcomes Overview of Unit Plan Net and Wall Games: Unit 2 Sequence Session Plans Net and Wall Games: Unit 2 Assessment Rubric Chapter 13. Assessing Learning Outcomes in Game Sense Developing Learning Outcomes for Game Sense Assessment in Game Sense Summary

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