The playful undead and video games : critical analyses of zombies and gameplay

著者

    • Webley, Stephen J.
    • Zackariasson, Peter

書誌事項

The playful undead and video games : critical analyses of zombies and gameplay

edited by Stephen J. Webley and Peter Zackariasson

(Routledge advances in game studies)

Routledge, 2020

  • : hbk

大学図書館所蔵 件 / 1

この図書・雑誌をさがす

注記

Includes bibliographical references and index

内容説明・目次

内容説明

This book explores the central role of the zombie in contemporary popular culture as they appear in video games. Moving beyond traditional explanations of their enduring appeal - that they embody an aesthetic that combines horror with a mindless target; that lower age ratings for zombie games widen the market; or that Artificial Intelligence routines for zombies are easier to develop - the book provides a multidisciplinary and comprehensive look at this cultural phenomenon. Drawing on detailed case studies from across the genre, contributors from a variety of backgrounds offer insights into how the study of zombies in the context of video games informs an analysis of their impact on contemporary popular culture. Issues such as gender, politics, intellectual property law, queer theory, narrative storytelling and worldbuilding, videogame techniques and technology, and man's relation to monsters are closely examined in their relation to zombie video games. Breaking new ground in the study of video games and popular culture, this volume will be of interest to researchers in a broad range of areas including media, popular culture, video games, and media psychology.

目次

Introduction: Zombies zombies everywhere, what is one to think? Stephen Webley Zombies, again? A qualitative analysis of the zombie antagonist's appeal in game design Matthew Barr Resurrecting "Obsolete" Video Game Techniques from Alone in the Dark and Resident Evil Matt Barton The Undead Past in the Present - Historical Anxiety and the Nazi Zombie Adam Chapman The Zombification of Skyrim Penny de Byl Fantasies of Full Employment: Zombies, Video Games, and Violent Labor Michael Epp Resident Evil and Infectious Fear Christina Fawcett and Alan McGreevy Zombie video games, Eros, and Thanatos: Expressing and exploring the life and death drives through video gameplay Vanessa Haddad Through the Eyes of the Other: The Relationship between Man and Monster in Siren: Blood Curse Madelon Hoedt Dead Rising and the Gameworld Zombie Kristine Jorgensen Proliferation, Blockages, and Paths of Escape in Resident Evil and Call of Duty Brandon Kempner Zombies, Play, and Uncertainty in Red Dead Redemption: Undead Nightmare Mitchell Lilly "A Jill Sandwich" - Gender Representation in Zombie Videogames Esther Maccalum-Stewart It's Never About Zombies - Post-apocalyptic World-building, Interactive Storytelling, and The Walking Dead Ksenia Olkusz, Sven Dwulecki and Krzysztof M. Maj The Pace and Range of Video Game Zombies Bernard Perron Zombies Ate Democracy: The myth of a systemic political failure in video games Eugen Pfister Queering the Zombie Tanja Sihvonen The Law of the Playful [Un]Dead: The Influences of Intellectual Property Timothy A. Wiseman "The Romeroesque" - Playing with Ethics & Ideology in Zombie Games, from Indie to Mainstream and Around Again Stephen Webley Index

「Nielsen BookData」 より

関連文献: 1件中  1-1を表示

詳細情報

ページトップへ