The Routledge handbook of language learning and technology
著者
書誌事項
The Routledge handbook of language learning and technology
(Routledge handbooks in applied linguistics)(Routledge handbooks)
Routledge, 2020, c2016
- : pbk
大学図書館所蔵 全14件
  青森
  岩手
  宮城
  秋田
  山形
  福島
  茨城
  栃木
  群馬
  埼玉
  千葉
  東京
  神奈川
  新潟
  富山
  石川
  福井
  山梨
  長野
  岐阜
  静岡
  愛知
  三重
  滋賀
  京都
  大阪
  兵庫
  奈良
  和歌山
  鳥取
  島根
  岡山
  広島
  山口
  徳島
  香川
  愛媛
  高知
  福岡
  佐賀
  長崎
  熊本
  大分
  宮崎
  鹿児島
  沖縄
  韓国
  中国
  タイ
  イギリス
  ドイツ
  スイス
  フランス
  ベルギー
  オランダ
  スウェーデン
  ノルウェー
  アメリカ
注記
Includes bibliographical references and index
内容説明・目次
内容説明
The exponential growth and development of modern technologies in all sectors has made it increasingly difficult for students, teachers and teacher educators to know which technologies to employ and how best to take advantage of them.
The Routledge Handbook of Language Learning and Technology brings together experts in a number of key areas of development and change, and opens the field of language learning by exploring the pedagogical importance of technological innovation. The handbook is structured around six themes:
historical and conceptual contexts
core issues
interactive and collaborative technologies for language learning
corpora and data driven learning
gaming and language learning
purpose designed language learning resources.
Led by fundamental concepts, theories and frameworks from language learning and teaching research rather than by specific technologies, this handbook is the essential reference for all students, teachers and researchers of Language Learning and TESOL. Those working in the areas of Applied Linguistics, Education and Media Studies will also find this a valuable book.
目次
List of figures
List of tables
Acknowledgements
Permissions
List of acronyms
List of contributors
Introduction
Fiona Farr and Liam Murray
Part I: Historical and conceptual contexts
Part II: Core issues
Part III: Interactive and collaborative technologies for language learning
Part IV: Corpora and data-driven learning
Part V: Gaming and language learning
Part VI: Purpose designed language learning resources
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