Math and art : an introduction to visual mathematics
著者
書誌事項
Math and art : an introduction to visual mathematics
CRC Press, 2022 [i.e. 2021]
2nd ed
- : pbk
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注記
"First edition published by Chapman& Hall/CRC Press 2008"--T.p. verso
"A Chapman & Hall book."
Includes index
内容説明・目次
内容説明
Features
Provides an accessible introduction to mathematics in art
Supports the narrative with a self-contained mathematical theory, with complete proofs of the main results (including the classification theorem for similarities)
Presents hundreds of figures, illustrations, computer-generated graphics, designs, photographs, and art reproductions, mainly presented in full color
Includes 21 projects and about 280 exercises, about half of which are fully solved
Covers Euclidean geometry, golden section, Fibonacci numbers, symmetries, tilings, similarities, fractals, cellular automata, inversion, hyperbolic geometry, perspective drawing, Platonic and Archimedean solids, and topology
New to the Second Edition
New exercises, projects and artworks
Revised, reorganised and expanded chapters
More use of color throughout
目次
Chapter 1. Euclidean Geometry. 1.0. Introduction. 1.1. The Five Axioms of Euclidean Geometry. 1.2. Ruler and Compass Constructions. 1.3. The Golden Ratio. 1.4. Fibonacci Numbers. Chapter 2. Plane Transformations. 2.1. Plane Symmetries. 2.2.* Plane Symmetries, Vectors, and Matrices (Optional). 2.3. Groups of Symmetries Of Planar Objects. 2.4. Frieze Patterns. 2.5. Wallpaper Designs and Tilings of the Plane. 2.6. Tilings and Art. Chapter 3. Similarities, Fractals, and Cellular Automata. 3.1. Similarities and some other Planar Transformations. 3.2.* Complex Numbers (Optional). 3.3. Fractals: Definition and Some Examples. 3.4. Julia Sets. 3.5. Cellular Automata. Chapter 4. Hyperbolic Geometry. 4.1. Non-Euclidean Geometries: Background and Some History. 4.2. Inversion. 4.3. Hyperbolic Geometry. 4.4. Some Basic Constructions in the Poincare Model. 4.5. Tilings of the Hyperbolic Plane. Chapter 5. Perspective. 5.1. Perspective: A brief overview of the Evolution of the rules of perspective. 5.2. Perspective Drawing and Constructions of Some Two-Dimensional (Planar) Objects. 5.3. Perspective Images of Three-Dimensional Objects. 5.4.* Mathematics of Perspective Drawing: A Brief Overview (Optional). Chapter 6. Some Three-Dimensional Objects. 6.1. Regular and Other Polyhedra. 6.2. Sphere, Cylinder, Cone, and Conic Sections. 6.3. Geometry, Tilings, Fractals, and Cellular Automata in Three Dimensions. Chapter 7. Topology. 7.1. Homotopy of Spaces: An Informal Introduction. 7.2. Two-Manifolds and The Euler Characteristic. 7.3. Non-Orientable Two-Manifolds and Three-Manifolds. Appendix: Classification Theorem for Similarities. Solutions.
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