Clinical rehabilitation experience utilizing serious games : rehabilitation technology and a technical concept for health data collection

著者

    • Lawo, Michael
    • Knackfuß, Peter

書誌事項

Clinical rehabilitation experience utilizing serious games : rehabilitation technology and a technical concept for health data collection

Michael Lawo, Peter Knackfuß, editors

(Research)(Advanced studies mobile research center bremen)

Springer Vieweg, c2018

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注記

Includes bibliographical references

内容説明・目次

内容説明

This book emerged out of research done during the period between 2004 and 2016 on the topic of mobile and wearable computing. It did not solely focus on technical solutions and the search for a general approach but also on the question how people can live with this technology. Thus social and organizational aspects were also part of the research. The findings demonstrate the opportunities of serious games and reveal the need of clinical studies when targeting at solutions that are to become part of any kind of therapy. The result is a comprehensive presentation of research findings covering different important aspects in the domain of wearable and pervasive computing for a better life.

目次

Wearable and Pervasive Computing for Healthcare and towards Serious Games.- Reference Rehabilitation Platform for Serious Games in Neuro-Rehabilitation.- Technical Concept of Health Data Collection and Integration.- Media Ecology Aspects of Homecare Assistive and Rehabilitation Technology.- Intuitive Interaction and Recognizing Emotional States.- Clinical Experiences from Clinical Texts.

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詳細情報

  • NII書誌ID(NCID)
    BC05543511
  • ISBN
    • 9783658219567
  • 出版国コード
    gw
  • タイトル言語コード
    eng
  • 本文言語コード
    eng
  • 出版地
    Wiesbaden
  • ページ数/冊数
    vi, 241 p.
  • 大きさ
    22 cm
  • 分類
  • 親書誌ID
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