Worldmodelling : architectural models in the 21st century
Author(s)
Bibliographic Information
Worldmodelling : architectural models in the 21st century
(Architectural design, v. 91,
Wiley, 2021
- : pbk
Available at 1 libraries
  Aomori
  Iwate
  Miyagi
  Akita
  Yamagata
  Fukushima
  Ibaraki
  Tochigi
  Gunma
  Saitama
  Chiba
  Tokyo
  Kanagawa
  Niigata
  Toyama
  Ishikawa
  Fukui
  Yamanashi
  Nagano
  Gifu
  Shizuoka
  Aichi
  Mie
  Shiga
  Kyoto
  Osaka
  Hyogo
  Nara
  Wakayama
  Tottori
  Shimane
  Okayama
  Hiroshima
  Yamaguchi
  Tokushima
  Kagawa
  Ehime
  Kochi
  Fukuoka
  Saga
  Nagasaki
  Kumamoto
  Oita
  Miyazaki
  Kagoshima
  Okinawa
  Korea
  China
  Thailand
  United Kingdom
  Germany
  Switzerland
  France
  Belgium
  Netherlands
  Sweden
  Norway
  United States of America
Note
"03:2021"--Spine
Description and Table of Contents
Description
In light of current developments in modelling, and with the aim of reinvigorating debates around the potentiality of the architectural model - its philosophies, technologies and futures - this issue of AD examines how the model has developed to become an immersive worldbuilding machine. Worldbuilding is the creation of imaginary worlds through forms of cultural production. Although this discourse began with an analysis of imaginary places constructed in works of literature, it has evolved to encompass worlds from fields such as cinema, games, design, landscape, urbanism and architecture. Worldbuilding differs from the notion of worldmaking, which deals with how speculative thinking can influence the construction of the phenomenal world. As architects postulate ever-increasingly complex world models from which to draw inspiration and inform their practice, questions of scale, representation and collaboration emerge. Discussed through a range of articles from acclaimed international contributors in the fields of both architecture and media studies, this issue explores how the architectural model is situated between concepts of worldbuilding and worldmaking - in the creative space of worldmodelling.
Contributors: Kathy Battista, Thea Brejzek and Lawrence Wallen, Pascal Bronner and Thomas Hillier, Mark Cousins, James A Craig and Matt Ozga-Lawn, Kate Davies, Ryan Dillon, Christian Hubert, Chad Randl, Theodore Spyropoulos, and Mark JP Wolf.
Featured architects: Phil Ayres, FleaFolly Architects, Minimaforms, and Stasus.
Table of Contents
About the Guest Editors
Mark Morris and Mike Aling 05
Introduction
Scaling Up The Many Worlds of the Architectural Model
Mark Morris and Mike Aling 06
More on the Model
Building on the Ruins of Representation
Christian Hubert 14
Miniature Places for Vicarious Visits
Worldbuilding and Architectural Models
Mark JP Wolf 22
Polyphonic Dreams
Storytime in Synthetic Reality
Kate Davies 32
Worlds Without End
Mark Cousins 40
Handmade Worlds
Constructing an Inhabitable Modelscape
Pascal Bronner and Thomas Hillier 48
Remodelling
Home as Cosmos
Chad Randl 56
Everything You See is Yours
Step Towards the Certainty of Uncertainty
Theodore Spyropoulos 64
Model & Fragment
On the Performance of Incomplete Architectures
Thea Brejzek and Lawrence Wallen 74
Models as Objects
The Installation as Architectural Encounter
James A Craig and Matt Ozga-Lawn 82
Zero Zero Ze(r)ro(r)
How the Cartographic Thirst
to Project the Real Reveals Spaces for the Creation of New Worlds
Ryan Dillon 88
From Mimicry to Coupling
Some Differences, Challenges and Opportunities of Bio-Hybrid Architectures
Phil Ayres 96
The White Cube in Virtual Reality
Kathy Battista 102
Backgarden Worldbuilding
The Architecture of the Model Village
Mike Aling 112
Paracosmic Project
The Architectural Long Game
Mark Morris 120
From Another Perspective
A Surrealist Rococo Master Kris Kuksi
Neil Spiller 128
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