Gamification in education : breakthroughs in research and practice

Author(s)

    • Information Resources Management Association

Bibliographic Information

Gamification in education : breakthroughs in research and practice

edited by Information Resources Management Association, USA

IGI Global, 2018

  • hbk.

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Includes bibliographical references

Description and Table of Contents

Description

Serious games provide a unique opportunity to fully engage students more than traditional teaching approaches. Understanding the best way to utilize these games and the concept of play in an educational setting is imperative for effectual learning in the 21st century. Gamification in Education: Breakthroughs in Research and Practice is an innovative reference source for the latest academic material on the different approaches and issues faced in integrating games within curriculums. Highlighting a range of topics, such as learning through play, virtual worlds, and educational computer games, this publication is ideally designed for educators, administrators, software designers, and stakeholders in all levels of education.

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