The complete guide to Blender graphics : computer modeling & animation

著者

    • Blain, John M.

書誌事項

The complete guide to Blender graphics : computer modeling & animation

John M. Blain

(An A K Peters book)

CRC Press, c2021

6th ed

  • : hardback

タイトル別名

The complete guide to Blender graphics : computer modeling and animation

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注記

Includes index

内容説明・目次

内容説明

The book provides instruction for New Users starting at the very beginning. Instruction is presented in a series of chapters incorporating visual reference to theprogram's interface. The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program. Chapters are developed in a building block fashion providing forward and reverse reference to relevant material.

目次

Introduction Download and Installation The Author Acknowledgements Preamble CH01 Understanding the Interface CH02 Editors and Workspaces CH03 Navigate and Save CH04 Objects in the 3D View Editor CH05 Editing Objects CH06 Editing Tools CH07 Modifiers CH08 Editing with Generate Modifiers CH09 Editing with Deform Modifiers CH10 Editing Using Curves CH11 Editing Techniques and Examples CH12 The Outliner and Collections CH13 3D Text CH14 Viewport Shading CH15 Scene Lighting and Cameras CH16 Nodes – Materials and Textures CH17 Rendering CH18 Animation CH19 Constraints CH20 Armature and Character Rigging CH21 Shape Keys and Action Editors CH22 Particle Systems CH23 Physics and Simulation CH24 Dynamic Paint CH25 Installing Add-Ons CH26 Grease Pencil – 2D Animation CH27 Video Sequence Editor CH28 Drivers CH29 Cycles Render CH30 Internet Resources Appendix A Index

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