Learning from video games (and everything else) : the general learning model

Author(s)

    • Gentile, Douglas A.
    • Gentile, J. Ronald (James Ronald)
    • Clayton, Susan

Bibliographic Information

Learning from video games (and everything else) : the general learning model

Douglas A. Gentile, J. Ronald Gentile

(Cambridge elements, . Elements in applied social psychology / edited by Susan Clayton)

Cambridge University Press, 2021

  • : pbk

Other Title

Learning from video games and everything else : the general learning model

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Note

Includes bibliographical references (p. [67]-88)

Description and Table of Contents

Description

Video games can have many effects on players, some of which could be intentional effects (e.g., games designed to train health compliance behaviors), and most of which are unintentional (e.g., violent games, stereotypes, gaming disorder). Some of these areas of research have been seen as controversial, but many of the controversies can be at least partially resolved by considering the learning mechanisms underlying the effects. We describe the General Learning Model in greater detail than has been provided elsewhere, including short-term and long-term mechanisms, processes of learning and forgetting, and moderators of learning. Video games use many of the best practices to train for both mastery and for transfer of learning. The implications for re-interpreting the literature on violent video games and gaming disorder, as well as for applied social psychology broadly defined, are discussed.

Table of Contents

  • 1. Introduction
  • 2. Research on the Psychological Effects of Video Games
  • 3. Domain-Specific Learning Theories
  • 4. The General Learning Model
  • 5. The Processes of Learning and Forgetting
  • 6. Summary and Implications
  • 7. Using the GLM to Address Controversies.

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Details

  • NCID
    BC10887848
  • ISBN
    • 9781108965934
  • Country Code
    uk
  • Title Language Code
    eng
  • Text Language Code
    eng
  • Place of Publication
    Cambridge
  • Pages/Volumes
    88 p.
  • Size
    23 cm
  • Classification
  • Subject Headings
  • Parent Bibliography ID
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