The fundamentals of graphic design

書誌事項

The fundamentals of graphic design

Gavin Ambrose, Paul Harris & Nigel Ball

(Fundamentals)

Bloomsbury Visual Arts, c2020

2nd ed

  • : pb

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注記

"First published in Great Britain 2009, by AVA Publishing, SA"--T.p. verso

Includes index

内容説明・目次

内容説明

Introducing students to the field of graphic design through inspirational examples and clear, practical advice, The Fundamentals of Graphic Design has been fully updated to reflect the changes in today's technologies and graphic design practice. With a new section expanding the coverage of digital design tools and new material on social media, apps plus more on design for the Web, the book gives students a unique overview of what graphic designers do and how they work, historical influences on the field, and coverage of design thinking and the production process.

目次

Introduction Graphic design as a discipline What is graphic design?/ What is a graphic designer? / Group structures and working methods / Graphic design today Influences and creative elements Graphic design: art or craft? / Industrialisation / Technology / Typography / Consumerism / Identity and branding / Social responsibility / Modernism and postmodernism / Nostalgia and rhetoric / Semiotics / Vernacular The graphic design process The brief / Articulating design / Sources of inspiration / Design as problem solving / Creative thinking / Wit and humour / Layers of meaning / Development and experimentation / Art direction / Prototyping / Commissioning art Delivering the message Print / Direct mail and digital marketing / Information design / Packaging / Screen design / Environmental design Procuring work Self-promotion / Portfolios The production process Basic tools / Digital tools / Specialist colour / File formats / Print finishing Glossary Organisations and online resources Index Acknowledgements

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