The business of indie games : everything you need to know to conquer the indie games industry
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Bibliographic Information
The business of indie games : everything you need to know to conquer the indie games industry
CRC Press, 2022
1st ed
- : pbk
Available at 1 libraries
Note
Summary: "Many early efforts in higher education are variations of traditional computer science curriculums, so while students might be learning how to make games in the classroom, they are learning very little about the business of games. That means they are not equipped to talk to investors, negotiate with publishers, and engage with major platforms like Steam and Nintendo--all of which are mandatory skills for modern indie developers. The future of gaming curriculums is not just teaching students how to create games, but in preparing them for the business of games"--Provided by publisher
Includes bibliographical references and index
Description and Table of Contents
Description
Table of Contents
by "Nielsen BookData"