The book of Inkscape : the definitive guide to the graphics editor

著者
    • Kirsanov, Dmitry
書誌事項

The book of Inkscape : the definitive guide to the graphics editor

by Dmitry Kirsanov

No Starch Press, c2022

2nd ed

  • : pbk

この図書・雑誌をさがす
注記

Includes index

内容説明・目次

内容説明

Dmitry Kirsanov, a former core Inkscape developer, shares his knowledge of Inkscape's inner workings as he shows how to use Inkscape to draw with various tools, work with objects, apply realistic and artistic effects, and more. Step-by-step task-based tutorials show you how to create business cards, animations, technical and artistic drawings, and graphic assets for games. This second edition covers the new tools, improved text features, advanced new path effects and filters, as well as many new UI conveniences in Inkscape 1.0. A new chapter describes Inkscape's extensions for both users and developers. Learn how to: navigate the canvas and customize your workspace and views; create new objects and transform, style, clone, and combine them; use gradients, patterns, filters, and path effects to liven up your work; work with layers, groups, object order, and locks to control your artwork; view and manipulate your document's structure with the XML Editor and the new Objects dialog; expor

目次

Acknowledgments Introduction Chapter 1: Inkscape and the World Chapter 2: An Inkscape Primer Chapter 3: Setting Up and Moving Around Chapter 4: Objects Chapter 5: Selecting Chapter 6: Transforming Chapter 7: Snapping and Arranging Chapter 8: Style: Color and Opacity Chapter 9: Style: Stroke and Markers Chapter 10: Gradients, Meshes, and Patterns Chapter 11: Shapes Chapter 12: Editing Paths Chapter 13: Path Effects Chapter 14: Drawing Chapter 15: Text Chapter 16: Clones and Symbols Chapter 17: Filters Chapter 18: Bitmaps Chapter 19: Extensions Chapter 20: Tutorial: Designing a Business Card Chapter 21: Tutorial: Creating an Animation Chapter 22: Tutorial: Drawing a 3D-Correct Cartoon Chapter 23: Tutorial: Artistic Drawing Chapter 24: Tutorial: Technical Drawing Chapter 25: Tutorial: The Rose Chapter 26: Tutorial: Artwork for a Game Appendix A: An SVG Primer Appendix B: Import and Export Appendix C: The Command Line Index Color Illustrations

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