Beginning programming with Java

著者

    • Burd, Barry

書誌事項

Beginning programming with Java

Barry Burd

(--For dummies)(Learning made easy)

Wiley, c2021

6th ed

  • : [pbk.]

タイトル別名

Beginning programming with Java for dummies

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注記

"Beginning programming with Java for dummies"--T.p. verso

Includes index

内容説明・目次

内容説明

Become a Java wizard with this popular programming guide Consider Beginning Programming with Java For Dummies your indispensable guide to learning how to program in one of the most popular programming languages-Java! Java is an invaluable language to master, as it's widely used for application development, including Android, desktop, and server-side applications. Beginning Programming with Java For Dummies is written specifically for newbies to programming. The book starts with an overview of computer programming and builds from there; it explains the software you need, walks you through writing your own programs, and introduces you to a few of the more-complex aspects of programming in Java. It also includes step-by-step examples you can try on your own (and email the author if you need help). As you work through the book, you'll get smart about these Java features: Object-oriented programming (OOP), a Java mainstay IntelliJ IDEA, an integrated development environment (IDE), that gives you one place to do all your programming, including debugging code Loops, branches, and collections Variables and operators Expressions, statements, and blocks Beginning Programming with Java For Dummies translates all this foreign programming and computer syntax into plain English, along with plenty of helpful examples and tips. Learning a new language-and coding is definitely its own language-should be a fun endeavor. With this book as your handy interpreter, you'll be on your way to fluency, speaking the language of coders everywhere!

目次

Introduction 1 Part 1: Getting Started with Java Programming 5 Chapter 1: The Big Picture 7 Chapter 2: Setting Up Your Computer 21 Chapter 3: Running Programs 47 Part 2: Writing Your Own Java Programs 71 Chapter 4: Exploring the Parts of a Program 73 Chapter 5: Composing a Program 95 Chapter 6: Using the Building Blocks: Variables, Values, and Types 127 Chapter 7: Numbers and Types 149 Chapter 8: Numbers? Who Needs Numbers? 173 Part 3: Controlling the Flow 197 Chapter 9: Forks in the Road 199 Chapter 10: Which Way Did He Go? 219 Chapter 11: Around and Around It Goes 251 Chapter 12: Circling Back to Java Loops 275 Part 4: The Inside ScOOP 293 Chapter 13: Programming with Objects and Classes 295 Chapter 14: Using Methods and Fields from a Java Class 315 Chapter 15: Creating New Java Methods 347 Part 5: Smart Java Techniques 375 Chapter 16: Piles of Files: Dealing with Information Overload 377 Chapter 17: How to Flick a Virtual Switch 401 Chapter 18: Creating Loops within Loops 423 Chapter 19: Out of Many, One 443 Chapter 20: Oooey-GUI Was a Worm 477 Part 6: The Part of Tens 503 Chapter 21: Ten Useful Classes in the Java API 505 Chapter 22: Ten Bits of Advice for New Software Developers 511 Index 517

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