Empathy and violent video games : aggression and prosocial behavior
Author(s)
Bibliographic Information
Empathy and violent video games : aggression and prosocial behavior
(Palgrave pivot)(Palgrave studies in cyberpsychology)
Palgrave Macmillan, c2014
- : hardback
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Note
Includes bibliographical references (p. 57-77) and index
Contents of Works
- Of empathy and media content : bringing together two important areas of research
- The E in media is empathy
- What empathy does to the video gamer
- 'Dear researcher, gamers, parents, and teachers...'
Description and Table of Contents
Description
Through three empirical studies, this book explores the mechanisms behind moderating functions of empathy in violent video games, revealing new insights that will inform the ongoing debates about the effects violent media content.
Table of Contents
1. Of Empathy and Media Content: Bringing Together Two Important Areas of Research 2. The E in Media is for Empathy 3. What Empathy Does to Video Gamers 4. 'Dear Researcher, Gamers, Parents, and Teachers...' ?
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