Empathy and violent video games : aggression and prosocial behavior

Author(s)

    • Happ, Christian
    • Melzer, André

Bibliographic Information

Empathy and violent video games : aggression and prosocial behavior

Christian Happ and André Melzer

(Palgrave pivot)(Palgrave studies in cyberpsychology)

Palgrave Macmillan, c2014

  • : hardback

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Note

Includes bibliographical references (p. 57-77) and index

Contents of Works

  • Of empathy and media content : bringing together two important areas of research
  • The E in media is empathy
  • What empathy does to the video gamer
  • 'Dear researcher, gamers, parents, and teachers...'

Description and Table of Contents

Description

Through three empirical studies, this book explores the mechanisms behind moderating functions of empathy in violent video games, revealing new insights that will inform the ongoing debates about the effects violent media content.

Table of Contents

1. Of Empathy and Media Content: Bringing Together Two Important Areas of Research 2. The E in Media is for Empathy 3. What Empathy Does to Video Gamers 4. 'Dear Researcher, Gamers, Parents, and Teachers...' ?

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