Playful learning : events and activities to engage adults
著者
書誌事項
Playful learning : events and activities to engage adults
Routledge, 2019
- : pbk
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注記
Includes bibliographical references (p. [181]-185) and index
収録内容
- Introducing playful learning events / Alex Moseley and Nicola Whitton
- Designing playful experiences
- Play and learning in adulthood / Nicola Whitton and Alex Moseley
- Designing playful events / James Charnock
- Play for different audiences / Rosie Jones and Alex Moseley
- Creating playful spaces
- Playful interludes / Liz Cable
- Playful training / Andrew Walsh
- Running a playful event / Emily Shields
- Engaging people playfully
- Creating immersive experiences / Giskin Day
- Building playful partnerships / David Woolley
- Designing conference games / Katie Piatt
- Playful practice
- Playful presentations / Alex Moseley and Rosie Jones
- Playful tools and technologies / Katie Piatt
- Playful evaluation / Mark Langan
- Future play / Nicola Whitton and Alex Moseley
内容説明・目次
内容説明
Offering an innovative and dynamic approach to adult learning, Playful Learning explores the potential of play in adulthood with the goal of helping educators, corporate trainers and event designers incorporate play-based activities for adults into both educational and work settings.
Through a comprehensive overview of the value of play in adulthood, this book responds to the growing popularity of playful events for adults in academic and business settings designed to promote higher levels of engagement. Drawing on the authors' own decades of experience at the forefront of the field, this helpful reference incorporates strategies and techniques for bringing play into any learning design. Examples and case studies of successful playful design at conferences, training events, and in higher education illustrate what effective playful event design looks like in practice.
With a multi-sector appeal that spans business, education and entertainment while bringing together practice and theory in an accessible manner, Playful Learning is a must-have resource for researchers, practitioners, managers and administrators alike.
目次
Part I: Introduction 1: Introducing playful learning events Part II: Designing playful experiences 2: Play and learning in adulthood 3: Designing playful events 4: Play for different audiences Part III: Creating playful spaces 5: Playful interludes 6: Playful training 7: Running a playful event Part IV: Engaging people playfully 8: Creating immersive experiences 9: Building playful partnerships 10: Designing conference games Part V: Playful practice 11: Playful presentations 12: Playful tools and technologies 13: Playful evaluation Part VI: Conclusion 14: Future play
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