Using technology to design ESL/EFL microlearning activities

Author(s)

    • Kohnke, Lucas

Bibliographic Information

Using technology to design ESL/EFL microlearning activities

Lucas Kohnke

(Springer briefs in education)

Springer, c2023

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Includes bibliographical references

Description and Table of Contents

Description

This book provides strategies, tools, and best practices for incorporating microlearning in English language teaching. It aims to help teachers create and deliver microlearning mechanisms that are optimized for mobile learning. This book also draws on relevant literature and the author's first-hand experience designing microlearning activities for English learners. It covers important aspects of microlearning, including artificial intelligence, virtual reality, augmented reality, and mixed modalities. It is an important starting point for teachers, academics, and researchers interested in the principles and practice of microlearning in English language teaching. English language teachers in formal and informal education environments find this work thought-provoking, instructive, and informative and benefit from exploring the possibilities of microlearning to motivate and engage learners and maximize the number and quality of their learning experiences.

Table of Contents

Table of ContentAcknowledgements Foreword (invited scholar)PrefaceObjective of the BookOrganisation of the BookTarget Audience Glossary Chapter 1: Technology and Microlearning?1.1 Aims1.2 What is Microlearning?1.3 Defining Microlearning 1.4 The Many Uses of Technology and Microlearning in ESL/EFL 1.5 Summary1.6 Discussion Questions1.7 Annotated Reading Chapter 2: Designing Microlearning Activities: Pedagogy and Principles for ESL/EFL2.1 Aims2.2 Defining Sound Pedagogy and Principles in Microlearning2.3 Design Principles for Microlearning2.4 Key Microlearning Design Tips2.5 Best Practices2.5 Summary2.6 Discussion Questions2.7 Annotated Reading Chapter 3: Technological Tools and Apps for Microlearning 3.1 Aims3.2 How do I find high quality tools and apps?3.3 Which tools and apps are good aids for learning?3.4 Summary3.5 Discussion Questions3.6 Annotated Reading Chapter 4: Designing Podcast, Videos, Infographics, Flashcards Microlearning Activities4.1 Aims4.2 Tools and Apps4.3 Podcasts4.4 Videos4.5 Infographics 4.6 Flashcards4.7 Summary4.8 Discussion Questions4.9 Annotated Reading Chapter 5: Designing Virtual Reality and Augmented Reality Microlearning Activities5.1 Aims5.2 Immersive Learning5.3 How do I get started with VR and AR?5.4 Creating Learning Content 5.5 Practical Examples5.6 Summary5.7 Discussion Questions5.8 Annotated Reading Chapter 6: Using Chatbots for Microlearning6.1 Aims6.2 What is a Chatbot?6.3 How to build a chatbot?6.4 How to use a chatbot for microlearning?6.5 Summary6.6 Discussion Questions6.7 Annotated Reading Chapter 7: Microlearning in the Education of the Future 7.1 Aims 7.2 ESL/EFL Technology Activities Now7.3 ESL/EFL Technology Acidities 2025 and beyond7.4 Artificial Intelligence 7.5 Internet of Things 7.6 Adaptive Learning7.7 Discussion Questions7.7 Annotated Reading References

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