Using technology to design ESL/EFL microlearning activities
著者
書誌事項
Using technology to design ESL/EFL microlearning activities
(Springer briefs in education)
Springer, c2023
大学図書館所蔵 全1件
  青森
  岩手
  宮城
  秋田
  山形
  福島
  茨城
  栃木
  群馬
  埼玉
  千葉
  東京
  神奈川
  新潟
  富山
  石川
  福井
  山梨
  長野
  岐阜
  静岡
  愛知
  三重
  滋賀
  京都
  大阪
  兵庫
  奈良
  和歌山
  鳥取
  島根
  岡山
  広島
  山口
  徳島
  香川
  愛媛
  高知
  福岡
  佐賀
  長崎
  熊本
  大分
  宮崎
  鹿児島
  沖縄
  韓国
  中国
  タイ
  イギリス
  ドイツ
  スイス
  フランス
  ベルギー
  オランダ
  スウェーデン
  ノルウェー
  アメリカ
注記
Includes bibliographical references
内容説明・目次
内容説明
This book provides strategies, tools, and best practices for incorporating microlearning in English language teaching. It aims to help teachers create and deliver microlearning mechanisms that are optimized for mobile learning. This book also draws on relevant literature and the author's first-hand experience designing microlearning activities for English learners. It covers important aspects of microlearning, including artificial intelligence, virtual reality, augmented reality, and mixed modalities. It is an important starting point for teachers, academics, and researchers interested in the principles and practice of microlearning in English language teaching.
English language teachers in formal and informal education environments find this work thought-provoking, instructive, and informative and benefit from exploring the possibilities of microlearning to motivate and engage learners and maximize the number and quality of their learning experiences.
目次
Table of ContentAcknowledgements Foreword (invited scholar)PrefaceObjective of the BookOrganisation of the BookTarget Audience
Glossary
Chapter 1: Technology and Microlearning?1.1 Aims1.2 What is Microlearning?1.3 Defining Microlearning 1.4 The Many Uses of Technology and Microlearning in ESL/EFL 1.5 Summary1.6 Discussion Questions1.7 Annotated Reading
Chapter 2: Designing Microlearning Activities: Pedagogy and Principles for ESL/EFL2.1 Aims2.2 Defining Sound Pedagogy and Principles in Microlearning2.3 Design Principles for Microlearning2.4 Key Microlearning Design Tips2.5 Best Practices2.5 Summary2.6 Discussion Questions2.7 Annotated Reading
Chapter 3: Technological Tools and Apps for Microlearning 3.1 Aims3.2 How do I find high quality tools and apps?3.3 Which tools and apps are good aids for learning?3.4 Summary3.5 Discussion Questions3.6 Annotated Reading
Chapter 4: Designing Podcast, Videos, Infographics, Flashcards Microlearning Activities4.1 Aims4.2 Tools and Apps4.3 Podcasts4.4 Videos4.5 Infographics 4.6 Flashcards4.7 Summary4.8 Discussion Questions4.9 Annotated Reading
Chapter 5: Designing Virtual Reality and Augmented Reality Microlearning Activities5.1 Aims5.2 Immersive Learning5.3 How do I get started with VR and AR?5.4 Creating Learning Content 5.5 Practical Examples5.6 Summary5.7 Discussion Questions5.8 Annotated Reading
Chapter 6: Using Chatbots for Microlearning6.1 Aims6.2 What is a Chatbot?6.3 How to build a chatbot?6.4 How to use a chatbot for microlearning?6.5 Summary6.6 Discussion Questions6.7 Annotated Reading
Chapter 7: Microlearning in the Education of the Future 7.1 Aims 7.2 ESL/EFL Technology Activities Now7.3 ESL/EFL Technology Acidities 2025 and beyond7.4 Artificial Intelligence 7.5 Internet of Things 7.6 Adaptive Learning7.7 Discussion Questions7.7 Annotated Reading
References
「Nielsen BookData」 より